2. Fallout 3
3. GTA: San Andreas
4. Red Dead Redemption
Gotta hand it to Rockstar and Bethesda - they know how to make immersive open world games with brilliantly designed detailed worlds to explore. I decided to only pick one from the Elder Scrolls and GTA game series. GTA San Andreas lacked the graphics of GTA:IV, but was a more interesting place to explore and roam around in and had a more interesting variety of vehicles to do so with and GTA:V looks like a step back towards that kind of world with large city, small towns, a wide variety of vehicles, both ground and air, etc.
I could have gone with either Morrowind or Skyrim, but I gotta give the nod to Skyrim. I got it for Christmas but have only gotten really into it in the past 3 weeks or so and am up to c. 75 hours put in so far. It's damn addictive. I've basically forgotten about the main quest and am just spending my time exploring, levelling up, doing side quests, etc. As good as Oblivion was (I put about 150 hours into it), it felt like Bethesda didn't put near as much thought into the game design, world design, creature design, etc. as in Skyrim. The various races are much better looking, the graphics are much improved despite me playing both games on the exact same hardware (Xbox 360) and Skyrim is a much more interesting place to explore than the flat and generic fantasy land of Cyrodiil. I just wish it weren't so damn buggy and by now the dragon fights are starting to get very repetitive even though they were really awesome and epic the first few times. Once you've slain 20 or 30 dragons, it starts to get repetitive like the damn Oblivion gates, and doubly so if you fast travel to a location and find the place under dragon attack. I've more than enough dragon souls to keep me going for a long time, so I tend to just haul ass when I see a dragon, especially if I've already fought a couple in the same gaming session.
I still have a soft spot for Morrowind though and play it from time to time even thought it's over 10 years old and obviously looks very dated next to Skyrim.
Fallout 3 and Red Dead Redemption are nice variations on the GTA and Elder Scrolls games, being similar to the main series by their companies in terms of overall concept and execution, but put into an entirely different context (post apocalyptic future instead of traditional fantasy setting for Fallout 3 vs. The Elder Scrolls, and the Wild West vs. modern day cities for Red Dead vs. GTA).
Got the GTA V game map. Its about 200km x 120km. Thats nuts.
Nothing in the leaked GTAV map or in the site referenced above implies that the GTAV map will be 200km x 120km (24,000 square kilometres). It just implies that that the map will be based upon the Los Angeles and the surrounding countryside and that it will be bigger than previous GTA games. The fact that a game is based upon a 200x120 km real life place doesn't mean the actual game area will be a detailed recreation of the same 200x120 km real life area.
It'll be big no doubt, but the idea that it will be hundreds of times bigger than GTASA is just daft. Rockstar's GTA series are famous for being a combo of huge size and fantastic detail. San Andreas = something like 2 miles x 2 miles = 4 square miles (seriously, try driving across the map, it only takes a minute or two) I expect the new game will be bigger and more detailed but nowhere near the silly expectations of being dozens or hundreds of times bigger than previous GTA game maps.
I never knew most of these were sandbox. I love sandbox, but I'm talking empty world where you have to build everything while fighting off bears or monsters or whatever. Terraforming, animal husbandry, building non-instanced housing, hunting etc. Survival. Creating economy and politics and whatnot with other players.
I played Xsyon for a while, but it doesn't look like it's going anywhere. Now I'm watching one called Greed Monger which is pre-alpha right now.