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Dan'Os Dino Renderings

hadrosaur prestosuchidae

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45 replies to this topic

#16    Dan'O

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Posted 01 March 2013 - 03:17 PM

Ah ty sw.

I'm thinkin battle scene next...


#17    Ohelemapit

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Posted 01 March 2013 - 05:44 PM

These are great. I would like to have seen a few more of the Plessi.

Very impressive Dan'O.

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#18    Dan'O

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Posted 02 March 2013 - 01:20 PM

Plesiosaur

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#19    Overdueleaf

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Posted 02 March 2013 - 11:11 PM

lovely work Dano... love the plateosauridea the best

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#20    Still Waters

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Posted 03 March 2013 - 01:53 PM

View PostDan, on 01 March 2013 - 03:17 PM, said:

Ah ty sw.

I'm thinkin battle scene next...
Sounds interesting.... :)

Let the battle begin, and may the best dinosaur win!

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#21    Barnabas Collins

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Posted 04 March 2013 - 12:21 AM

I'm amazed at how much character you get into these creatures. Beyond just looking lifelike, their expressive postures convey lots of individuality. Excellent work.


#22    Dan'O

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Posted 16 April 2013 - 01:08 PM

Thank you guys. I greatly appreciate the feedback. Here are some more that I have been working on the last month or so...

Hadrosaurs
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#23    Dan'O

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Posted 16 April 2013 - 01:11 PM

Carnosauria

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#24    Still Waters

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Posted 24 April 2013 - 02:48 PM

Well done :tu:

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#25    Ohelemapit

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Posted 24 April 2013 - 05:11 PM

Excellent... How long do they take to complete from start to finish?

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#26    Dan'O

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Posted 02 May 2013 - 09:13 PM

Whew...sorry I just got back from AK.

You know it depends on a lot of different things. Number of subjects is big. Getting the textures just right, background, lighting, poses and camera angle. But 3-6 hrs is the low end 12-24hrs  on the high end.

I like to streamline the processes as much as possible too. Like I made a macro/script that will automatically enhance and create the frame. Something that would normally take 5-10 minutes now takes 10-15 seconds. I try to save poses and textures as much as I can too. So once I have a 3d scene saved and I need to tweek it it usually does not take too long. And my machines are tuned to high end 3d rendering. A rendering even at over 10,000 pixels across takes minutes (usually, depending on elements....subjects, lights reflective surfaces and transparencies....) But I have done scenes with literally millions of polygons and many transparent objects that took hours. The longest actual render time I think must have been over a day just for the computer to render out. But that was a while ago, on an older system.


#27    Michelle

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Posted 02 May 2013 - 09:41 PM

They are spectacular, Dan...you are extremely talented! :tu:


#28    Dan'O

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Posted 03 May 2013 - 05:22 PM

You are too kind Michelle, thanks. I am just having fun and can only hope others enjoy them.


#29    Dan'O

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Posted 29 May 2013 - 01:47 PM

Ampelosaurus

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#30    shrooma

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Posted 30 May 2013 - 12:45 AM

View PostDan, on 03 May 2013 - 05:22 PM, said:

I am just having fun and can only hope others enjoy them.
.
the only two reasons for creating things.
every other reason is all about ego.
glad you're on the right side dan!
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