Putting the Seralight on Smackdown vs RAWI am fortunate to have rich friends, with big burly avatars, who are smart enough to pre-order copies of games that are sold out for weeks to come. So fortunate, in fact, that I was able to start playing/hogging Smackdown vs RAW about half an hour after the release, and started to take notes on my thoughts of the game to share with you people…because I’m cool like that
First ImpressionsPretty into movie…got the feel of the epic saga that has been the Smackdown series thus far. I was also very pleased to hear “when worlds collide” start to play, as I’ve been very sick of the crappy, techno style soundtrack the games have had until now. The soundtrack for this game consists of a combination of rap, rock, and punk…granted, it’s more than 50% crap, but it’s still better than endless electrical beats.
The main screen was pretty flashy…complete with scantily clad divas dancing around on screen. Not really my thing but…I’m sure you guys will appreciate it

There are two separate designs available, one for RAW, and one for Smackdown, which is a nice little customisation touch.
Create a Wrestler modeThose who know my gaming habits will know that this is the first place I head in any of the Smackdown games…simply because I never, ever play as any of the characters already in there. If I’m not kicking ass as Seraphina, the invulnerable cruiserweight from hell, I’m just not having as much fun.
I was first encountered with a profile page, that wasn’t all that different from the previous games…you can now give your wrestler a call name, that the ring announcer will use when you head for the ring (never comes up anywhere else though). They’re typical WWE level of tackiness (“Half man, half amazing!”)…but oh well, not like you have to put up with them often.
Moving on to the actual mechanism of creating your character….I can’t deny, I feel that THQ dropped the ball on this one. There’s a certain cartoonyness to the character’s appearance, instead of the realistic skinning on the existing characters…in fact, they’re vastly inferior to the ones from Here Comes the Pain. The system is very difficult to get to grips with and, though it is certainly possibly to customise just about every body part (right down to the angle of the ears), you’re likely to find that, overall, your characters will look much the same facially, as there’s only a couple of possibilities that doesn’t come out looking like a complete hermaphrodite.
The clothing is even worse…remember in Here Comes the Pain, where every single item of clothing had hundreds of possible patterns to apply to it, instead of just the solid colours? Bet you were all expecting Smackdown vs RAW to lift the bar even higher, and have thousands of possible looks…
It doesn’t…it has forty. Yes, that’s right, I said forty. Twenty or so of which are pretty similar tartan patterns, that don’t show up very well anyway. Although it is possible to create flame like patterns and so on by putting body paint over your clothing, this is very painstaking and involving and, to be honest, removes from what was a very easy, user friendly method in Smackdown 5.
One thing I did like, however, is you can now give your superstar a separate outfit for cutscenes in season mode, as well as match and entrance attire. I’ve been wanting that for ages and, given the character creation system does get a little more bearable once you’re used to it, and know how to get the right results, it perhaps save it from being a total screw up on THQ’s part.
There are a lot more moves this time though…and slightly more logical control over which moves can go in which grapple position (and a nice touch that the more powerful grapple positions take slightly longer to get into…say a quick grapple can be locked on almost instantly, but do little damage, while going for a powerful grapple leaves you open for a moment, but does the most damage). I love the choice of music too…Shady beat me to getting “Firefly” for my intro music, which is by far the best, but bah…he better watch it…I’m gonna beat his ass in that ring…
Speaking of moves, attributes have undergone a change too…you’re no longer able to max out every single stat to the full ten. Your maximums are now determined by what weight class you choose (diva weight, cruiserweight, light heavyweight, heavyweight, super heavyweight). Heavyweights for example can get up to 9 and strength and endurance, but only 7 in speed, and a 10 in everything else, while super heavyweights suffer not only speed and technique, but are able to max out strength and endurance.
I think this is a very nice touch indeed, and adds a bit of sanity to it all…my 5’10, 120lbs Seraphina will not longer have a strength of 10, and be able to cripple the Big Show in two moves.
Season ModeYou really can tell the WWE writers were involved with this…
As I couldn’t make Seraphina of “no gender”, I couldn’t play her in season mode as you could in Smackdown 5. Therefore, I became a spectator for a while, and watched Shadowsleet embark upon season mode…in a rather dire series of plots that involved him conquering the female locker room one bedroom at a time (all of the divas are portrayed as complete sluts, who don’t hesitate to dump their current boyfriends/managers to get in the sack with the main character). Shady himself wasn’t too impressed with this either, announcing that if he wanted to watch his character getting it on with sluts, he’d be playing GTA, and he doesn’t need it with his wrestling.
After forcing every member of the women’s locker room to buy a home pregnancy test, the actual plot began with the Smackdown vs RAW element, in a series of invasion and defection angles that, for the first time, actually came up later! (dun dun dun!) Although the same set of characters seemed to be used over and over (there only seem to be about fifteen people on each show…), the season mode did actually tell a serialised storyline that, once you got into the meat and bones of it, with the various characters coming into their own, was actually quite good (there are few things quite as cool as seeing Shadowsleet, John Cena and Eddie Guererro putting all their differences aside, complete with genuine voice overs, to take it to those RAW cretins invading their show).
Like the previous instalment, it goes on for a year, and then restarts, allowing you to continue where you went off, or change characters….however, you can’t change characters without resetting the title holders, and you can only have one created star in season mode at a time – this just plain irked me.
You can, however, use experience points you earn on other characters, which is useful for using a powerful character to level up weaker ones. There are also challenge modes (where meeting certain conditions in matches earns you money) and the ability to create your own ppvs and even title belts (which is, by the way, absolutely awesome), that can help your other characters keep busy
How does it all measure up?Is it the best so far? Well…no, not really. I think Smackdown 5 was the vastly superior game in terms of improvements made, and I don’t think THQ properly learned from the success that it was. Smackdown 5 was as close to perfection as they’ve ever been and this I feel is a bit of a step backwards (although for the most part they have delivered in a lot of areas)…I feel this game should, quite frankly, have been Smackdown 5, just with the added features they’ve put in…if it isn’t broken, don’t fix it, and a lot of stuff was left out of the mix that really helped make the last game.
It’s a fun game…and yes, it is worth buying, especially if you’re an avid follower of the series. However, if you don’t have Smackdown 5 yet, then get it instead – this is a game that tried to raise the bar, and instead let it drop a few pegs…
Note, I’m not saying it’s a bad game….far from it, I was up all night playing it. However, it’s not the best of the series, and if I was going to be buying one of the two, I just think Smackdown 5 would be the better bet, and you should weight until Smackdown vs RAW is a little cheaper when it’s not fresh off the shelfs

For everyone else, by all means go and get it…it’s still a great way to lose hours of your life at a time, and if nothing else, you can blow off some steam by making JBL lose the world title over…and over…and over…and over