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BurnSide
The credit for me discovering this goes to Michelle, who sent me a message about it.

PlayMotion:
A magical device which transforms ordinary walls, floors, and ceilings into wildly interactive, virtual playgrounds. A radical combination of computer vision algorithms and videogame graphics techniques, PlayMotion takes a quantum leap ahead of existing "virtual reality" experiences -- requiring no special equipment whatsoever; no goggles, gloves, helmets, markers or other "augmentation" is required -- thus making it an immediate, utterly intuitive, and completely natural experience.

PlayMotion is engineered to handle any number of participants; so that whether its engaged by a single curious human, or an entire playful group of people -- any or all can move into the "enchanted space" and immediately engage the magic of PlayMotion. Curious for more?

http://playmotion.com/index.shtml


Check the site, it has some videos of PlayMotion in action.
To put it quite simply, this device transforms walls, floors etc into an interavtive image of colors and light that changes as you move around infront of it.
Ingenius!!
Michelle
I see it's gotten an abundance of attention. tongue.gif

I you guys could see this in person you wouldn't believe it!!! I got to see it at a physical rehabilitation center. They are using it to let the patients see, on the walls, exactly how far their range of motion is. It makes them forget about the pain somewhat because they get so fasinated with what's going on around them.

Greg Roberts originally designed it to get kids up off their butts away from the computer. laugh.gif
BurnSide
I expected this to be more interesting to people. Oh well. I think it's excellent. A good work-out aid. The problem with working out in a gym is it gets boring. Imagine this infront of you! Oooo the pretty colors!
Walken
Sounds like a lot of fun yes.gif
Michelle
Can you imagine it around a dance floor? wacko.gif

This is the first game that's come out in years that I would consider getting because it doesn't require sitting. Did the site mention how much it costs Burns? I don't remember seeing it.
BurnSide
I didn't see it actually, it looks like you have to contact them, and they'll give you a price. I don't think it's available in stores.
Yeah, this would probably be a really popular feature in nightclubs a short time from now.
Walken
I'd like to try one out yes.gif

Burnside, will you order one for me? I'll give you the money in 2001.
Daykeras
Hello there, I found this post and I would like to comment.

First off, you can order it for around $5,000.00 usd a night. If you live in the area of Atlanta, Georgia (which is where Playmotion is based) you can be sure to see it in several places. It was showcased at a Nike Convention earlier this week, it is in Wired magazine (either this or last month), and will be at Wired's Nextfest.

It will be at Music Midtown as well.

If you have any questions please send them my way and I'll do my best to help. Personally I love playing with the stuff.
BurnSide
Welcome to the forum. original.gif
I had no idea it was so much. Would be very awesome for a night club or something like that though.
You work on the project?
MonkeyMan
If this stuff hits it off, in the future we could have more incorportation in games.(Can you say" i really shot you in halo?"). But the only downfall i see is if this makes the game industry more competitive. And then it gets too serious. I want one grin2.gif
Neo2005
Sounds amazing.
But really expensive
Daykeras
Yes, I work for them. We're a very small business currently. I think we have under 20 employees total. It is expensive, but that's only because we don't mass produce them.

Currently we're trying to get hospitals to lease our stuff for a year at a time for physical therapy. Basicly it would mean instead of doing boring work outs, which might even be painful, you'll be playing with a full body machine. You'll be less likely to notice pain and discomfort if you're having fun. Being happy helps medically too.

The gaming aspect is still in the works. It's currently best suited for nightclubs, parties, hostpitals, museums, and concerts. Don't let that fool you into thinking there are no games. We're currently developing several, and even have one or two already available.

The gaming market is just very, very, competative and since we're very specialized it becomes hard for us to directly compete... so far.

If you're going to Wired's Nextfest in Chicago you'll be able to see some of the Titles we already have out.
The Roswell Man
when the games cum out,
is this for advanced gaming phones
or specific portable gaming consoles huh.gif
Michelle
Does Siskin Rehab still have one on the premises, Daykeras, or was that for demonstration only?
MonkeyMan
QUOTE(Daykeras @ Jun 9 2005, 11:25 AM)
Yes, I work for them. We're a very small business currently. I think we have under 20 employees total. It is expensive, but that's only because we don't mass produce them.

Currently we're trying to get hospitals to lease our stuff for a year at a time for physical therapy. Basicly it would mean instead of doing boring work outs, which might even be painful, you'll be playing with a full body machine. You'll be less likely to notice pain and discomfort if you're having fun. Being happy helps medically too.

The gaming aspect is still in the works. It's currently best suited for nightclubs, parties, hostpitals, museums, and concerts. Don't let that fool you into thinking there are no games. We're currently developing several, and even have one or two already available.

The gaming market is just very, very, competative and since we're very specialized it becomes hard for us to directly compete... so far.

If you're going to Wired's Nextfest in Chicago you'll be able to see some of the Titles we already have out.
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What kind of games would you be making? I know it would be more Action oriented, but in the far future, would Action Rpg's be a possibility? That would be uber sweet. grin2.gif
AztecInca
This is just a glimpse of what te future will hold for gamers and it is indeed looking bright.
Daykeras
The idea behind our games and titles are that it requires full body movement, or at least movement. Because of this action games and rpgs are less likely to be created. RPGs have too much fantasy element (for the most part) to be practical... at least right now.

Currently the games we have are very basic. We have a full body game that's very much like air hockey that we put on a wall so you have to jump to defend and hit the puck. We have a basic game of volleyball. No advanced tactics here, just keep it off the ground on your side of the net and hit it to their side of the net.

We make that game challenging by having three balls. I'll tell you, it's exhuasting to play for any long period of time.

A thing to remember is currently our games have no true depth. It's an image on a wall you play with by moving. However they're incredibly fun.

A lot of what we do is in education through fun, and excercise through fun. Things are just better when they're fun!
The Roswell Man
so most of ur products will be aimed at education first? huh.gif
Daykeras
Yes, and rehab for patients and so on so forth. Don't get me wrong, we're working on massively entertaining games for the consumers too, but our prodcut is very specialized. If you see our games it'll be at a place that can afford to show it off and charge people to play it (at least for now)... think Q-Zar and laser tag. Too expensive to build the whole place in your own home, so a company rents it out for an hour at a time to groups of people.

Obviously nightclubs with lots of cash on hand love us. We've done some major parties.

As for that rehab clinic, I'm not really sure where are products are. If I had to guess they probably still have it, but I don't know.
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