Since we have covered the favourites of board member's, I thought perhaps that these would be of interest:
The Big 50 Most Influential Games of All Time!
15 Most Influential Games of All Time
I must say that I can't argue with many of those choices (except perhaps the sports selections) but I can't help but think that a few were missed out:
Final Fantasy - anything that spawns 10 or so sequels and a movie should be considered influential.
E.T. - a game that nearly kills the home console industry is certianly influential, although not in a postive way.
Space War - although they mention it as the first video game ever made, they don't think that was important enough to include it as one of the top 50. Huh?
Everquest - MMORPGROTFL (whatever) was cemented with Everquest. It is here to stay and deserved mention, especially since this game has effected people IRL. Marriages happen and degrade because of Everquest.
Mortal Kombat - This game spawned 3 or 4 sequels, 2 movies and a slew of controversy about violence in video games. How it missed the list and Dig Dug made it, I will never know.
Daikatana - Maybe Romero isn't the greatest thing ever.
Zero Wing - Ever hear of "All your base are belong to us"? It came from this game. This has had numerous spin-offs in the real world, although it has slowed down as of late. Perhaps could have made spot 50 instead of Sentinel.
Donkey Kong - Again a pile of sequels and Coleco used it to launch their system for goodness sake. How did Robotron 2084 make it if Donkey Kong didn't?
Windows Solitare - Perhaps the game with the widest distribution, it is on pretty much every Windows machine and everyone has played it. Far more hours of productivity are lost each year to Solitare than to M.U.L.E.
The Sims - How old is this game and it is still pulling in close to full ratail price? Something must make it good enough to get a pile of add-ons and such staying power.
I, Robot - First Polygon game ever. Pretty much everything is done that way these days, but few remember this classic.