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Shakezulah
keeping in the little tradidtion of survival horror threads, i would like to start one on Devil May Cry, one of the greatest of them all. The first was so amazing and in my opinion, its one of the greatest games ever made. the sequel, we all know, was very dissapointing and im not even going to list its flaws because anyone whos played it should know. but its still a fairly fun game overall. Now, with the awesome looking 3rd installment fast approaching, i feel that DMC needs its own thread. i would like to start off this topic by posting a preview article i got from an IGN email. i read the whole thing and i gotta say, the game is sounding and looking fantastic so far.




September 09, 2004 - Following a disappointing sequel and almost two years of rehabilitation, Dante's all set to storm the gaming scene again with his third PlayStation 2 blood-fest, Devil May Cry 3 -- Almost. While DMC3 isn't quite ready to go just yet, and a stateside release planned for February 2005, the game does seem to be shaping up into a must-have title; judging by a short demo bundled with the recent Japanese release of Biohazard Outbreak File #2.


The demo begins in Dante's office just prior to its having been opened for business. Dante comes out from the shower to meet a man who has taken a great interest in the amulet that both he and Dante's twin brother are in possession of. Following a bloody entanglement with a few dozen enemies, Dante grabs his trademark red leather coat and, with the words "Looks like this is gonna be a hell of a party," heads off on what's presumably his first adventure (Devil May Cry 3 is a prequel to the original, after all).

This opening sequence alone offers convincing evidence that Devil May Cry 3 retains all the over-the-top humor that makes the series so fun. Dante may be a newbie in this prequel, but he's already cool enough to pound on his table and make the telephone receiver leap perfectly into his hands. He knows just when to say such lines as "This party's getting crazy," right before he pounds a juke box to start pumping the Goth tunes required for a good gun and sword massacre. The son of Sparda sends enemies flying with a kick between the legs plays a deadly game of pool with his attackers and surfs on fallen foes and all because someone stepped on his pizza. The opening sequence is the most absurd thing we've ever seen in a game for quite a long time, but we hope the rest of Devil May Cry 3 features even more of it!

Surprisingly, most of the things Dante does to his foes in the opening sequence can be replicated by the player as well. Dante has more moves than ever in his latest installment, and thanks to the refined control system and some awesome lighting and animation, doing all the stuff in-game is just as fun as when watching it in a cinema sequence; at least in the couple of stages offered up by the demo. You can't make Dante kill enemies with a bunch of pool balls, but you can surf on fallen foes.

As mentioned in our look at the game from E3, Dante's big list of moves is separated into four distinct fighting styles. Players can switch between the four styles prior to the start of a mission or at special statues found within a mission. The demo includes three of the four styles, letting players try out Sword Master, Gunslinger and Trickster styles, but leaving Royal Guard Dante locked away for the final version.

The functionality of the circle button changes with the choice of style. Under the Trickster style, the circle button acts as a dash move. While using this style, Dante can dash to avoid enemies and, when facing a wall, can run up the wall and along the ceiling. Sword Master makes the circle button perform a shredding move with Dante's sword, slashing away at nearby enemies. With Gunslinger style, the circle button can make a jumping Dante flip over and release a shower of bullets. Gunslinger style also lets players control the direction of Dante's second gun; when pressing the circle button to fire, one gun shoots forward while the other fires in the direction players tilts the right thumb pad.

The demo doesn't seem to contain any of the character building elements hinted at during Capcom's E3 unveiling of Devil May Cry 3, but even in their most basic states, the styles each make for a very unique Dante. We get the feeling that Sword Master is meant for players who prefer up close combat compared to Gunslinger which is for long distance gun-based combat and Trickster which is more aversion (and acrobatic) based. The demo didn't require that we choose one particular style, so we found ourselves sticking with our favorite.
While changing your style will force you to change the way you play, Dante has a large set of moves, many inherited from previous titles, that works regardless of the current style. You can pull off melee moves using the triangle button in different combinations, sending enemies flying into the air and even smashing down at them from above. Dante's twin guns can be used quite skillfully using just the square button. As with the original, you can make Dante slowly glide down from a jump, blasting away at foes right in front of him. Dante's set of basic moves is huge; you may end up pulling things off without knowing how to replicate them.


Carrying over from the last installment, Devil May Cry 3 lets you equip Dante with different swords and guns, switching off between them on the fly. The demo includes a shot gun on top of Dante's twin guns. The shot gun changes not just Dante's standard gun attacks but the special attacks from his Gunslinger style as well. Once you've collected lots of guns and blades and have access to all four styles, there should be plenty of room to play as your preferred form of Dante.

There's plenty of encouragement to use all of Dante's many skills in Devil May Cry 3. The game has a progressive combo system where you're rated based on how long you combine attacks. Get combos going and a meter appears on the screen with, initially, the word "Dope" above it. Continue the combo until you fill up the Dope meter and a new meter appears on screen with the word "Crazy" above it. This is followed by B, A and S levels. The meter depletes as you let your combo lag without a hit, depleting faster with higher rank. Once you get to S level, you'll have to connect moves almost instantly or the meter will disappear. To get the combo up to high levels, you'll have to perform consecutive attacks quickly -- and not just the same attack over and over again, but a variety of attacks.

Having at last played through a demo outside of a frantic game show or press event, we're more excited than ever about getting our hands on the final version of Devil May Cry 3. We're certainly far more excited about DMC3 than we were of DMC2 having played a Japanese demo of that title prior to its release. The action seems to be more focused than it was in DMC2, with tighter environments (at least in the couple of levels that we've played). Add to that the combo system and style selection systems, and Capcom may have next year's must play slash and shoot experience.

The demo is, incidentally, playable completely in English, with English voiceovers, subtitles and text. If you're interested in getting a shot at Devil May Cry 3 in advance, and you have a PS2 capable of playing Japanese games, then you should definitely check with your importer about obtaining the demo with Resident Evil Outbreak File 2 as soon as you can.

We'll be back with more, soon.
-- Anoop Gantayat

^^^what kinda goofy ass name is that? lol
anyways, if you wanna see screen shots or read more about it, then visit http://ign.com. or else just post on here!
Talon
I must admit I never played that game sad.gif
Shakezulah
you seriosuly havent? aw man you dont know what your missing. i suggest buying the first one. you can find it for really cheap most places. or you could just rent it. either way is fine, but buying it would be better so you can have more time to beat it and unlock all the secrets
doomgirl
I haven't played it either, in fact I never even heard of it until I saw DMC2 at the video store a few weeks ago
Talon
I saw it being sold for £10 2nd hand the other week, maybe I'll get it then
Shakezulah
good. get it for sure. great great game. i promise you wont be dissapointed. and if you are, then theres something wrong with you tongue.gif
Talon
whats number 2 like compared to it? better or bad cash in?
Shakezulah
2 isnt that good of a game. very dissapointing sequel. its still kinda fun, but its extremely easy, when you do sword attacks, its very hard just to get a D rank combo, and even harder to get an A to an S. the upgrade system is better, and theres a better variety of bosses also. there is also two disks in the game, and the 2nd disk lets you play as another character. same story, just doing things in a different order and you get different weapons. but the fact that its way too easy and the combo system is what makes the game not so good. its still really fun, but youll beat it in a couple of hours, most likely. im still planning on buying it
Talon
Take it their making a third one though?
Shakezulah
uh...yeah. didnt you read my first post?
Talon
laugh.gif

Yeah but that was 3 hours ago tongue.gif

I forgot laugh.gif

(to be fair its 3.30 AM here)
Shakezulah
oo lol. but did you read the entire thing? if you did, doesnt it sound awsome?
Talon
Mainly seems to be talking about combos huh.gif Guess I'd have to play the others to see how repretative the fighting style was before.
Shakezulah
the fighting styles in either of them werent really repetetive. the first one had the least amount of moves to purchase and upgrade. there were a few hidden ones that you had to figure out yourself. nut they were still really cool. the 2nd had just about all of the moves from the first one, plus tons of others. but everything in the game was so damn expensive that its very hard to get enough orbs to be able to buy a single move, even moves for the guns.
Talon
when you can't buy, cheat tongue.gif
Shakezulah
hehe...im not sure if there are any cheats like those for the DMC games. probably are but havent checked. besides, its better to earn them so you feel like you acctualy accomplished something
Talon
Sure... first time around tongue.gif after the first time I think you've earned the right to cheat... although it does take away the challenge I'll admit grin2.gif
Shakezulah
yeah it does take away from the challenge. i dont like to cheat in games like these unless its for infinite health. in DMC, its fun to earn the stuff you get.
Talon
But in some games, cheating so you you can mow the enemies down laughing like a maniac is fun too grin2.gif
Shakezulah
lol yeah but thats really only fun for the GTA games
BurnSide
DMC was alright. So far as 2D controls and levels will go. The second one bored me to tears i have to say, but since the first one was brand new when i first played it it was high;y enjoyable, if not a little to easy. I like the fast-paced sword-and-guns fighting, but i find the survival horror genre is lost to it.
Shakezulah
yeah well its really more of an action game than a survival horror. the first was kinda easy but only on Easy mode. normal, it gets a little harder, hard pretty difficult, and Dante Must Die is completly insane. very very hard. DMC2 was kinda boring, yeah. there were only a few good parts like the fight with the Helicopter on the rooftops and a couple of the other bosses. other than that, it was a borefest. BS, are you even looking forward to the 3rd? i know I am
BurnSide
I definately am! DOn't get me wrong i loved the 1st one but the second was abit of a let down.
Still, it's on my to rent list.
Shakezulah
the 3rd is set to be released about Jan or Feb of next year. i dont wanna wait that long!

the 2nd was a big le down. but the 3rd sounds like its really gonna be something special, and a LOT better than the 2nd. the demo of the 2nd one was even a let down when magazines played it, but the new demo actualy wasnt. the combo system souns really cool and i think its totally awesome that you get a huge move list in this one. this game is gonna be what the first two couldnt be. especially the 2nd
Shakezulah
thought id post some cool new screens of DMC3:

user posted image
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that last one is a boss. its a 3 headed dog half frozen in ice. i think it looks awsome
BurnSide
Is that a rock guitar?
Shakezulah
hehe, actualy im not sure. it kinda looks like one doesnt it? it looks like it might be some double blade weapons like in the Onimusha games.
but one thing is for sure, the graphics are looking top notch, dont ya think?
BurnSide
Yes and no.

While it obviously doesn't compare to Resident Evil Zero or the Remake, it's definately up there with the likes of Code: Veronica.
Shakezulah
well im sure once the game is finished itll look tons better
Talon
Character graphic looks a little grainy to me huh.gif
Janiel
yea, they do to me too

but other then that, they look pretty good grin2.gif
Talon
The backgrounds look good
Shakezulah
yeah they do. but like i said, when the game is finished being developed, it will have the best graphics that PS2 has right now. itll be up there with SH and RE outbreak most likely. i got some more pics to post soon.
Dancing_Dumplings
DCM3 looks SICK!! im tellin ya lol ohhhh soooooooooo sexy lol *drools**twitches* must go watch the trailer again!! grin2.gif the trailers gotta good song too lol grin2.gif
Shakezulah
i havent seen the trailer yet. what song does it have? i think Dante is looking a little metrosexual in this one.
Shakezulah
NEW SCREENS! they still probably look a bit grainy, but o well!

user posted image
user posted image
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Talon
Again, cool environment grin2.gif, and the characters don't look as grainy this time around original.gif
Shakezulah
does anyone have any newer info on the DMC movie? all i kno is that its set to start production next year and they dont have a cast list or director yet.
jpalz
I LOVE DMC!!! It's one ass-kicking game, and the third one is gonna be awesome!

The song in the trailer of DMC3 is called "The Devils Cry". I got it from Kazaa.
Shakezulah
thanks jpalz! i do d/l it now.
mr_halo
my little brother loves the devil may cry games, i've never really played them though, they've never really appealed to me

i mean my broher has completed them so they must be a bit simplistic and repetitive...

didn't devil may cry start out as a sequel to a resident evil game, but they turned it into its own game?
Shakezulah
no i dont think so, mr halo. never heard of that. the DMC games arent really repetetive that much. theres a lot of places to go, moves to do, and weapons to use. the basics of the game are pretty simple, but the fighting and bosses arent always easy, especially on harder modes of play. i suggest you start out with the first game and see how you like it. its easy to learn and its highly entertaining. itll kill a few hours of your time
jpalz
Halo is right. Capcom was doing a RE game and got something so cool that they decided to do a game out of that idea. And that way we got Devil May Cry
Shakezulah
check out these awesome screens from IGN
Shakezulah
does anyone know how to unlock dante's father and super dante or whatever it is in the first DMC?
Shakezulah
another small little IGN update:

September 17, 2004 - When we're talking about hotly anticipated titles, we eventually find ourselves talking about Devil May Cry 3. Promised to be the glorious rebirth of the franchise, DMC3 takes the original's ass kicking charm and melds it with the latest PS2 graphics in a gameplay experience that's familiar, but at the same time expanded. What we've seen thus far is nothing less than exciting and reminds us less of Devil May Cry 2 and more of what we always hoped Devil May Cry 2 was going to be like before it released.

Today's update is a smaller one that focuses on new details and screens. If you're looking for the full blown previews, please direct yourself to our game object, where we've assembled all of our coverage. Now, on with the tidbits and images:
Kazuma Kaneko Involvement

Capcom is collaborating with Kazuma Kaneko in designing Dante's demon form for the game, resulting in a stylish new blend inspired by previous Devil May Cry titles as well as Dante from the Shin Megami Tensei: Nocturne title.
Kaneko is the creative mastermind behind the Megami Tensei series from Atlas and has been involved in character design, concept work and art direction for that company.
He has designed characters for the "Shin Megami Tensei" series, "Devil Summoner," "Persona" series, "Magenko," and several others.
Vergil


Dante's Brother Vergil (even though the press materials refer to him as Virgil) wields a razor sharp sword and does not use guns.
In the storyline he disappeared about a year prior to the events in DMC3 and had not been heard from...until now.
His motives are unclear at this point. Danger, danger!
Combat Factoids


Charge up attacks to blast enemies.
Utilize the gun and sword in a variety of combinations and styles to create your own custom style of play.
Many new weapons are being included in this title (nun chucks, for one)


sounds like its getting better and better! to look at the new screens, go to http://ign.com.
jpalz
Man, I can't wait to play it!!!
Shakezulah
hell yeah this game is gonna be so awesome. i hope the movie is gonna be as good, but i highly doubt it will
jpalz
A MOVIE!!!!

Do you have any webpage about it?
Shakezulah
umm....nope. but it starts production next year and it should be out before the end of 2005. thats about all i know on it. director, producer, and cast list has not yet been decided, as far as i know.
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