Finish the Fight on September 25, 2007
Posted by lukems at 5/15/2007 9:01 PM PDT
We said Fall 2007, but did you expect Halo 3’s release date to be just two days into the Fall? On September 25, 2007 (just two days after the Autumnal Equinox), players will be able to finish the fight they started in Halo: Combat Evolved and continued in Halo 2. Halo 3 will release in Europe on September 26, 2007. Worldwide dates may vary slightly depending on local rules and conditions.
What does a release date mean to the team, aside from a concrete date when folks can go home to their wives and children? I chatted with Executive Producer Jonty Barnes, to see how announcing a release date affects Bungie.
Q: Jonty, describe what your day to day job at Bungie entails:
As Executive Producer on Halo 3, pretty much every day is different. Essentially at this point in the project all the hard-planned scheduling time is behind us and we’re no longer reevaluating or unblocking dependencies we’re moving into polish the game.
What this means is when I’m looking at the game now it’s a representative experience and working with the team to make targeted and iterative improvements.
Today’s world is more about design polish and using feedback from the Public Beta to make improvements. Plus fixing enough bugs and keeping the team sane.
Q: September 25 is the big day, does announcing the release date actually change anything internally for Bungie?
A: Nope not much for Bungie, that’s been the plan for months and months. The only thing it does however is make the end seem very, very real to people.
To be honest, the critics in the studio are those who drive and stress the team the most. External dates and announcements just bring home the excitement and expectation the public has for the game, and this makes the hard work feel worth it.
Q: Previously, making games at Bungie has been described as “trying to assemble a cathedral in a hurricane,” does this metaphor apply to Halo 3’s process? Give us your own, appropriately British and erudite metaphor to describe Halo 3’s development cycle this time?
A: Hmm… it’s more like a swarm of ants devouring a food mountain at a picnic with rain clouds heading towards us.
This time around the team is bigger and more coordinated, the goals are known but the scope is greater than we’re used to, and irrespective of being far more organized it’s not without chaotic elements looming… not least September 25th.
Q: In terms of snack foods, how crunchy is a Bungie Crunch?
A: Like a meteor hitting a sea of Doritos.
The concluding third of the Halo trilogy takes place on September 25, but other major events dot history's horizon. Here's a few, courtesy of the Internet.
1513 Vasco Nunez de Balboa is 1st European to see Pacific Ocean
1639 1st printing press in America
1926 Henry Ford announces 8 hour, 5-day work week
1956 The first trans-Atlantic telephone cable is put into service from Oban, Scotland to Clarenville, Newfoundland.
1970 Ringo releases his "Beaucoups of Blues" album
1992 "Barry Manilow's Showstoppers" opens at Paramount New York City
http://www.bungie.net/News/content.aspx?ty...s&cid=12467Halo 3” to Make Entertainment History on Sept. 25
Countdown begins for what promises to be bigger than any movie launch in history; beta preview and collectible Zune-Halo 3 edition digital media player add to early excitement.
LOS ANGELES — May 15, 2007 — In a year when Hollywood is launching its biggest blockbusters ever, a video game is set to conquer them all. “Halo® 3,” the final chapter in the groundbreaking “Halo” trilogy, is set to shatter day-one entertainment sales records when it is released worldwide beginning Tuesday, Sept. 25. Created by legendary developer Bungie Studios and exclusive to the Xbox 360™ video game and entertainment system, “Halo 3” will set a new standard for interactive storytelling and social gaming by engaging consumers worldwide in Master Chief’s epic battle to save humankind. “Halo 3” will be available to audiences around the world starting Sept. 25 and will release in Europe on Sept. 26.
“‘Halo 3’ is much more than a video game release; it’s the biggest entertainment event of the year,” said Peter Moore, corporate vice president of Microsoft’s Interactive Entertainment Business. “On Sept. 25, we intend to deliver a finale that will go down in entertainment history and leave people around the world with an experience that will be shared and enjoyed for years to come.”
Fueling the early buzz around “Halo 3”, Microsoft unveiled the multiplayer beta on the eve of its release at a star-studded event in Hollywood. Beginning tomorrow, May 16, Microsoft Game Studios will kick off the “Halo 3” multiplayer beta, which provides audiences worldwide with an exclusive, early look at some of the multiplayer elements of “Halo 3” on Xbox LIVE®. Adding to the excitement, Microsoft is also announcing a special edition Zune™ digital media player inspired by the hugely successful “Halo” franchise. On shelves next month, the Zune-Halo 3 edition comes loaded with a collection of “Halo” content, including videos, soundtracks, trailers, ads and artwork.
In November 2004, the world’s view of video games changed forever with the release of “Halo 2,” which generated a record-setting $125 million in sales within the first 24 hours and changed the way people think about interactive entertainment. Three years later, it remains the most-played game on Microsoft’s Xbox LIVE online gaming and entertainment network, with nearly 1 billion hours of online gaming logged to date.
The unveiling of the “Halo 3” launch date comes on the eve of the release of the “Halo 3” multiplayer beta, which will debut to audiences worldwide via Xbox LIVE on May 16 at 5 a.m. PDT and run through June 6 at 11:59 p.m. PDT.* The “Halo 3” multiplayer beta will provide audiences worldwide with an exclusive early look at some of the multiplayer elements of “Halo 3” on Xbox LIVE. Gamers who are interested in experiencing the multiplayer beta of “Halo 3” can still participate through the purchase of the critically acclaimed, Xbox 360-exclusive title “Crackdown™,” which was launched in February. Starting May 16, the specially marked copies of “Crackdown” will act as a key for gamers to participate in the “Halo 3” multiplayer beta. In addition to giving gamers their first opportunity to get their hands on the new levels, weapons, vehicles and game types, the multiplayer beta will also provide valuable data that Bungie will use in continued development.
The “Halo” franchise has expanded beyond video games into The New York Times’ best-selling books, graphic novels, collectible merchandise and now a new, special edition Zune digital media player. Encased in collectible packaging, the Zune-Halo 3 edition digital media player comes pre-loaded with artwork, trailers and music from all three “Halo” games, as well as an exclusive new episode of “Red vs. Blue” from the fan-adored machinima creator Rooster Teeth Productions LLC. The Zune-Halo 3 edition (estimated retail price $249) will be available exclusively at GameStop starting June 15.
i think this story came from Microsoft PR i don't have a link
===================================================================================================================
not sure if i'll buy it though i still think the series is over rated the third and final game must be amazing for me to give it the fanboy priase that is gets.