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chemical-licker
i was reading in the papers manhunt 2 could be banned as fears its to violent and even tought it has a 18 certificate kids will play it and kill people in rreal life.

is this fair or unfair.

why should the rest of us be punished because what looked like some person was supposedly influenced by manhunt. HE WAS AN IDIOT

Its like a bus journey, 1 person doesn't pay for his ticket and the bus stands still until he gets processed and the rest of us on the bus suffer!

grinds my gears!
Ashigaru
No major company will sell AO games. If it does get the AO rating most places in the US wont sell it.
Super Pancake
Yeah AO pretty much kills a games marketing before it comes out. But Rockstar is a big publisher it would be interesting if they still could sell at least a 500,000 to at most 1,000,000 copies of an AO rated game out of the gates.

If they can I bet other publishers would be willing to do more AO games. I hope they don't back down and cut stuff, I'll buy it just to push support for more AO games.

edit:

Reading more into it I find out both nintendo (not a surprise) and sony (wtf sony) has said no to the AO rated Manhunt 2 so we will get a watered down game, plaese Manhunt PC rated AO do it RockStar.
JeremyGTS
this is lame.. i mean the Wii has parental control settings they were put there for a reason, the parents need to use it!

i hope they dont cut anything im ready for an AO game.
mentalman
it's banned in the uk because somewhere in it there is a pic of a kid that got killed in real life of something.
AstroForce
upcoming Wii and PS2 game Manhunt 2 was given an Adults Only rating by the game ratings board. But you likely won't be able to play the game in its current form. Both Sony and Nintendo have said they won't allow an "Adults Only" rated version of Manhunt 2 to appear on their game systems. The game was given that intial rating yesterday by the ESRB.

Citing internal prohibitions against AO rated games, the companies are firm: "It's currently our policy not to allow the playback of AO-rated content on our systems," a Sony spokesperson told GameSpot.

Nintendo said, "The ESRB provides ratings to help consumers understand the content of a game before they purchase it. As stated on Nintendo.com, Nintendo does not allow any AO-rated content on its systems."

That leaves developer Take Two with a couple choices: Either appeal the rating decision or edit the game to remove the offending content. How this will effect Manhunt 2's release date of July 10th remains to be seen.
Fluffybunny
The last time a game was banned was Carmageddon; I worked at Interplay when that was produced and the newstorm that was created was the best advertising we could ever get, and the same is true of manhunt 2; it is all free advertising, there is no such thing as bad press and the bigger the commotion, the bigger the sales will be. There are "family groups" here(christian groups) that want it banned, but it wont happen. Walmart will flip out and not carry it, but that will just make it more of a prized possesson and folks will go elsewhere to get it. I can remember sitting at my desk 10 years ago reading the LA Times article about it and thinking that it was bad news; the game did better than expected.

Even if the extreme happens and it isnt carried in stores in the UK(as happened before), it just means internet sales will go through the roof...
Ashigaru
I don't think I've ever seen you post in this section without throwing out "I worked at interplay" even when it has no relevance. It's not just walmart that wont carry it, Sony and Nintendo have already said if its AO it wont be on their systems and it wasn't going to be on the xbox. Kind of hard to make sales when nobody wants to sell it.

The game has already been delayed. Most likely to get it to an M rating.
Fluffybunny
QUOTE(Ashigaru @ Jun 22 2007, 08:13 PM) *
I don't think I've ever seen you post in this section without throwing out "I worked at interplay" even when it has no relevance. It's not just walmart that wont carry it, Sony and Nintendo have already said if its AO it wont be on their systems and it wasn't going to be on the xbox. Kind of hard to make sales when nobody wants to sell it.

The game has already been delayed. Most likely to get it to an M rating.

The fact that I worked on the last game that is in the same exact situation is not relative?
Ashigaru
Carmageddon had an M rating. You also worked for the publisher not the developer. So you didn't actually work on the game.
Cadetak
You know whats funny...the M rating is 17+ and the AO rating is 18+. Thats one year.

The rating system is flawed. The system needs to be more like the movie industry's rating system.

It should be...

E=G
E(10+)=PG
T=PG-13
R=M
AO=NC-17

...but its not that way, although it pretends to be.

I also think that people should have to show identification to buy M rated games(like for R rated movies).

Nobody complains about this kind of stuff when it comes to music or movies anymore...I guess its because they have better lawyers.

Oh and for the record Manhunt 2 won't be banned...its just that nobody is going to sell it. A game being banned means that the government makes it illegal for the game to be sold in the country.
Ashigaru
QUOTE(Cadetak47 @ Jun 23 2007, 01:12 AM) *
I also think that people should have to show identification to buy M rated games(like for R rated movies).
You are supposed to be required to show ID, most place just don't care or don't ask for ID if you look old enough.

The rating system is fine. The stigma just needs to be removed from AO.
Primeval
QUOTE(chemical-licker @ Jun 21 2007, 02:51 AM) *
i was reading in the papers manhunt 2 could be banned as fears its to violent and even tought it has a 18 certificate kids will play it and kill people in rreal life.

is this fair or unfair.

why should the rest of us be punished because what looked like some person was supposedly influenced by manhunt. HE WAS AN IDIOT

Its like a bus journey, 1 person doesn't pay for his ticket and the bus stands still until he gets processed and the rest of us on the bus suffer!

grinds my gears!



I don't understand why people try and suppress their primal nature, people have been killing for ages.
Why listen to a society full of people that couldn't survive in their natural settings for a day.

People have been trained to think whats appropriate and whats not, when really no one has the right to say whats right and whats wrong.
This doesn't mean that i think going around killing people is a 'ok' thing to do, cause its not.
But i don't think people should be sensitive to such things.
Cadetak
QUOTE(Ashigaru @ Jun 23 2007, 02:23 AM) *
You are supposed to be required to show ID, most place just don't care or don't ask for ID if you look old enough.

The rating system is fine. The stigma just needs to be removed from AO.


Well it needs to be made a law then(I think its illegal to sell tickets to an R rated movie if the person is under 17)

If the rating system was more like the movie rating system we would be avoiding all these problems. If Manhunt 2 was a movie it would be rated R and nobody would care.

Shakezulah
How stupid is this? I'm not even sure there has ever been an AO game released in the US. But the rating doesn't even need to exist. ManHunt is purely for violence, and I'm sure it's content is no worse than the most violent R-rated movie. There have been some unbelievably violent games that somehow managed to slip away with an M rating. I think The Suffering 2 is a great example. Not only is it morbid and incredibly violent, but it's also probably one of the most profane games to be released around here. I can't see ManHunt 2's content being any more explicit than something like that. I can't imagine what could be so explict in this game that would warrant it to get something worse than the worst M-rated game. There is no reason not to bring the game out. Most little kids won't be playing it regardless of it's rating. If they do, it's the parent's fault.

I'm really pissed about this. I was looking forward to getting it on the 10th. It's obviously going to be pushed back....and not for a very good reason, either.
Primeval
QUOTE(Cadetak47 @ Jun 22 2007, 11:40 PM) *
Well it needs to be made a law then(I think its illegal to sell tickets to an R rated movie if the person is under 17)

If the rating system was more like the movie rating system we would be avoiding all these problems. If Manhunt 2 was a movie it would be rated R and nobody would care.




%$&* censorship! Jack Thompson can go die in a fire, and after i will use his bones to make soup broth.
Daxter King
QUOTE(Cadetak47 @ Jun 23 2007, 01:40 AM) *
Well it needs to be made a law then(I think its illegal to sell tickets to an R rated movie if the person is under 17)

If the rating system was more like the movie rating system we would be avoiding all these problems. If Manhunt 2 was a movie it would be rated R and nobody would care.
I think the ESRB is too harsh on the ratings. I've seen things in PG-13 movies that are worse than the things in alot of M games. THough it shouldn't rely on age, a 26 year maybe more mentally unstable than a 15 year old who is mature, now who should play Halo?


This doesn't effect me, as I never planed on buying this.
Cadetak
QUOTE(Daxter King @ Jun 23 2007, 03:01 AM) *
I think the ESRB is too harsh on the ratings. I've seen things in PG-13 movies that are worse than the things in alot of M games. THough it shouldn't rely on age, a 26 year maybe more mentally unstable than a 15 year old who is mature, now who should play Halo?
This doesn't effect me, as I never planed on buying this.


The bolded is where I'm coming from. A PG-13 rating should equate to the T rating.

No age restrictions make any real sense...driving age, drinking age, voting age, etc. But they are there.
Ashigaru
QUOTE(Cadetak47 @ Jun 23 2007, 02:13 AM) *
No age restrictions make any real sense...driving age, drinking age, voting age, etc. But they are there.
Yeah lets give a 2yo the keys to the minivan and a keg and send him to the polling station.
Cadetak
QUOTE(Ashigaru @ Jun 23 2007, 03:32 AM) *
Yeah lets give a 2yo the keys to the minivan and a keg and send him to the polling station.

lol thats not what I meant...you know what I mean like I can't legally drink but my immature reckless 21 year old friends can.
Fluffybunny
QUOTE(Ashigaru @ Jun 22 2007, 10:07 PM) *
Carmageddon had an M rating. You also worked for the publisher not the developer. So you didn't actually work on the game.

Actually yes I did; you do not understand how publishers actually work; nor how it worked in this specific case. You are flat out wrong.

We did everything from final testing and finish programming to sales and marketing. I was the QA manager on the product and had a team of about 2 dozen full time testers and programmers on the project for several months...I worked directly with the developers themselves as well as the programmers that worked directly on site in Irvine California...We worked with the sales artwork team to come up with the screenshots for the box as well as the developers artwork team to finish up the blood and gore effects...You have no idea of what we did or the creative control we had on the project; we financed the rollouts and did the advertising and hyped the protests that people had about the game and it paid off.

Also, I am credited on the game. If you do not have the game you can google my name and check the Mobygames website which has some of the games I worked on and what companies I worked with:

QUOTE
Steve Victory


Developer BIO
There is no biography on file for this developer.

[add bio]

Games Credited
Ultimate Strategy Archives (1999), Interplay Entertainment Corp.
Baldur's Gate (1998), Interplay Productions, Inc.
Descent: Freespace - The Great War (1998), Interplay Productions, Inc.
Die by the Sword (1998), Interplay Productions, Inc.
Die by the Sword: Limb from Limb (1998), Interplay Entertainment Corp.
Fallout 2 (1998), Interplay Productions, Inc.
Heart of Darkness (1998), Infogrames
Jetfighter: Full Burn (1998), Interplay Entertainment Corp.
M.A.X. 2 (1998), Interplay Entertainment Corp.
Of Light and Darkness: The Prophecy (1998), Interplay Entertainment Corp.
Redneck Rampage: Suckin' Grits on Route 66 (1998), Interplay Entertainment Corp.
Star Trek: Federation Compilation (1998), Interplay Entertainment Corp.
Star Trek Pinball (1998), Virgin Interactive Entertainment, Inc.
Ultimate Might and Magic Archives (1998), Interplay Entertainment Corp.
The Ultimate RPG Archives (1998), Interplay Entertainment Corp.
The Ultimate Wizardry Archives (1998), Interplay Entertainment Corp.
VR Sports Powerboat Racing (1998), Interplay Productions, Inc.
Carmageddon (1997), Interplay Entertainment Corp., SCi Games Ltd.
Fallout (1997), Interplay Productions, Inc.
Star Trek: Starfleet Academy (1997), Interplay Productions, Inc.
Blood & Magic (1996), Interplay Productions, Inc.
Conquest of the New World (Deluxe Edition) (1996), Interplay Entertainment Corp.
M.A.X.: Mechanized Assault and Exploration (1996), Interplay Productions, Inc.


Link


...but hey, thanks for trying to tell me what I did in my work even though you have never met nor worked with me. rolleyes.gif You should be embarrased.
Shakezulah
QUOTE(Fluffybunny @ Jun 23 2007, 10:23 AM) *
Actually yes I did; you do not understand how publishers actually work; nor how it worked in this specific case. You are flat out wrong.

We did everything from final testing and finish programming to sales and marketing. I was the QA manager on the product and had a team of about 2 dozen full time testers and programmers on the project for several months...I worked directly with the developers themselves as well as the programmers that worked directly on site in Irvine California...We worked with the sales artwork team to come up with the screenshots for the box as well as the developers artwork team to finish up the blood and gore effects...You have no idea of what we did or the creative control we had on the project; we financed the rollouts and did the advertising and hyped the protests that people had about the game and it paid off.

Also, I am credited on the game. If you do not have the game you can google my name and check the Mobygames website which has some of the games I worked on and what companies I worked with:
Link
...but hey, thanks for trying to tell me what I did in my work even though you have never met nor worked with me. rolleyes.gif You should be embarrased.



Oh yeah....
linked-image

Nicely done, Fluffy.
Ashigaru
QUOTE(Fluffybunny @ Jun 23 2007, 10:23 AM) *
Actually yes I did; you do not understand how publishers actually work; nor how it worked in this specific case. You are flat out wrong.

We did everything from final testing and finish programming to sales and marketing. I was the QA manager on the product and had a team of about 2 dozen full time testers and programmers on the project for several months...I worked directly with the developers themselves as well as the programmers that worked directly on site in Irvine California...We worked with the sales artwork team to come up with the screenshots for the box as well as the developers artwork team to finish up the blood and gore effects...You have no idea of what we did or the creative control we had on the project; we financed the rollouts and did the advertising and hyped the protests that people had about the game and it paid off.
Testing a game is not the same as developing a game. You did not decide what engine to use, how cars should look, how people looked, what weapons should be in and so on. You were just there to say I like this and I don't like this. You did no actual work on the game. When you are part of the development team then you can say you worked on it. So really they did the work you stood there and watched until it was time to advertise it.

You also seem to use "I worked with" a lot. I don't see anything in that post the would back up the statement "I worked on the game". Basically if you did not write any code or create any artwork you did not work on the game. You just helped people that worked on the game.
Primeval
QUOTE(Ashigaru @ Jun 23 2007, 12:32 AM) *
Yeah lets give a 2yo the keys to the minivan and a keg and send him to the polling station.




Your taking what he said out of context.
Fluffybunny
QUOTE(Ashigaru @ Jun 23 2007, 01:26 PM) *
You did not decide what engine to use, how cars should look, how people looked, what weapons should be in and so on.

Hey you are right about one thing; I did not decide what engine to use; that was done before the game came to us. The rest of it were decisions made by all of the development departments; mine included, so once again you are very wrong.

QUOTE
You were just there to say I like this and I don't like this.
rolleyes.gif Did you write my job description? tongue.gif You are wrong; I did many many things from game testing, level design, scripting as well as coding.

QUOTE
You did no actual work on the game. When you are part of the development team then you can say you worked on it. So really they did the work you stood there and watched until it was time to advertise it.

How many times are you going to keep saying that I did not work on the game? I guess an equal amount of times that I am going to tell you that you have absolutely no idea what you are talking about. Go get a job in the gaming industry; get a couple dozen games under your belt and then come back and tell me who does what; right now you just look silly.


QUOTE
Testing a game is not the same as developing a game.

Uh, testing is part of developing the game...we also did programming changes in QA; it isn't like we sat there and played games all day long. We did programming fixes, artwork(2D and 3D), scripting, and level design. Is that enough for you? Again you have no idea what we did yet you want to make me wrong. Get over it already; you are wrong and digging yourself in further.

You made a very bad assumption, which I showed to be wrong and now you continue to save face. You obviously have no idea what the gaming industry is like or what developers, producers, or QA does, yet you are so determined to try and make me wrong that you are willing to make yourself look silly to do it. You didn't work at the company, you have no idea what we did or didn't do.

QUOTE
You also seem to use "I worked with" a lot. I don't see anything in that post the would back up the statement "I worked on the game". Basically if you did not write any code or create any artwork you did not work on the game. You just helped people that worked on the game.


So the fact that I did write code and script levels on over two dozen games does not count? laugh.gif Give it up already. I say I worked "with" a lot because game development is a team effort that takes dozens or sometimes hundreds of people to complete; it is a group effort and I choose the term "with" rather than "on" as I am not egotistical enough to try and represent myself as THE developer that made the(or nay other) game. I try to make it clear as to what I did.

I think I have made myself pretty clear, and I don't see much reason to go back and forth explaining myself(and the gaming industry) to you. I mention Interplay when I (very rarely) post in this section because I am very proud of what I did while I am there and did a good job with the games that I did. I worked on games for 7 years at several different jobs from a game tester on up into management. I love a lot of the games I worked on and although I do not follow the gaming industry like I used to I still enjoy games.

To get back to my original point; Manhunt 2 has more press than it ever could of asked for. Free advertising is an amazing thing and the folks that are finishing the title know how to take advantage of it. An article appeared on yahoo today speaking about how the demand would be higher because of it. It will get adjusted to squeek into an M rating and will hit the market soon enough and will do rather well.
Ashigaru
Whatever, I don't care anymore. But working at Interplay is not something I'd be bragging about. After all they are the company that was and still is flooding the market with sh** titles. There are only 3 good titles in the list you gave anyways.
Cadetak
QUOTE(Ashigaru @ Jun 23 2007, 11:15 PM) *
Whatever, I don't care anymore. But working at Interplay is not something I'd be bragging about. After all they are the company that was and still is flooding the market with sh** titles. There are only 3 good titles in the list you gave anyways.


He wasn't bragging he was just telling it like it is.
Fluffybunny
QUOTE(Ashigaru @ Jun 23 2007, 08:15 PM) *
Whatever, I don't care anymore. But working at Interplay is not something I'd be bragging about. After all they are the company that was and still is flooding the market with sh** titles. There are only 3 good titles in the list you gave anyways.


Well, interplay can't be "still" flooding the market with crappy titles as they haven't produced one in a good 5 years. The next thing that is in the works is to get a mmorpg based on the fallout universe, but they need a lot of capital for that...They had a lot of decent games, several really good ones...we had some dogs too, but you can't please everyone. There was a time when a company could make a good living of of only PC titles which is what we mainly did; Fargo didn't transition over to console quick enough to keep enough cash coming in so they ran out of working capital...

I didn't catch which games you worked on though, anything that I am familiar with?
Ashigaru
A company still can make a living on just PC games, look at Blizzard. They just have to make good games which was something interplay couldn't do or just didn't want to.

QUOTE(Fluffybunny @ Jun 24 2007, 12:54 AM) *
I didn't catch which games you worked on though, anything that I am familiar with?
Ah, did I hurt your poor little ego?
Bean Sidhe
QUOTE(Ashigaru @ Jun 23 2007, 09:32 AM) *
Yeah lets give a 2yo the keys to the minivan and a keg and send him to the polling station.

ROFL LMFAO..........awesome reply to pretty stupid constatation up there original.gif
Bean Sidhe
QUOTE(Ashigaru @ Jun 24 2007, 05:15 AM) *
Whatever, I don't care anymore. But working at Interplay is not something I'd be bragging about. After all they are the company that was and still is flooding the market with sh** titles. There are only 3 good titles in the list you gave anyways.

Yup....and i guess they are :
Fallout
Fallout 2
Baldurs gate wink2.gif
jesspy
manhunt was almost banned in australia and then it was banned after release and after a number of copies were sold. I own a copy of abnned game. when i went to trade it in along with a few others they were all like "we cant touch that its banned"

but yeah Gta San andreas was almost banned here because of the whole prostitution thing they didnt care you were able to kill people in a variety of ways just the fact you paid chicks for special times. It was to be the first game in Australian history to be given an adults only rating but after strings were pulled and things cut out it as fine. then trouble happened again after that whole mod chip thing was released allowing gamers to download tha abality to witness these "special times" if you know what i mean. Alot of copies were taken off the shelves shipped back to where ever and fixed.


I think Rockstar pushes the boundaries when it comes to game making so its no wonder Manhunt 2 is banned
Super Pancake
Manhunt 2 Leaked on the Internet?

Posted by Jonathan on Friday, September 7th, 2007 at 1:11 pm under Sony, Take-Two, Nintendo, Microsoft, Computer, Games

Apparently, Manhunt 2, the controversial title from Rockstar, has been leaked onto the internet. Several torrent sites seem to have copies of the game available for download, although there has been no official word yet whether these files are the genuine article. The people posting the downloads are claiming they are the original, unedited version (i.e. the one rated “Adults Only” by the ESRB), but that it is also a beta so there may be some issues playing the game. Of course downloading games this way is illegal, not to mention risky if you’re not completely sure of the files you’re getting. Besides which, as Project Manhunt points out, doing so could hamper the chances of a Manhunt 3. And seriously, considering the problems they’ve already had with this game, I think Take Two could use the extra support.

http://news.filefront.com/manhunt-2-leaked-on-the-internet/

sucks for rockstar the game does not come out till oct 31

I hope it comes out uncut on the PC.
Raptor
QUOTE(Ashigaru @ Jun 24 2007, 04:15 AM) *
Whatever, I don't care anymore. But working at Interplay is not something I'd be bragging about. After all they are the company that was and still is flooding the market with sh** titles. There are only 3 good titles in the list you gave anyways.


He initially brought the subject up because it was relevant, and he has only continued to "brag" about it because of your blatant attempts at flamebaiting. rolleyes.gif
AztecInca
^Indeed. However this happened quite a while ago so lets just keep on topic. thumbsup.gif

I will never support the banning of video-games, however I find the Manhunt games distasteful and its gameplay and graphics below par so I wont be spending my money on this game.
Shakezulah
Having not played Manhunt 2, how would you know if 2 plays and looks the same way that 1 did?
AztecInca
^Numerous screenshots have already been released for this games, so we already know essentially what its going to look like, however I could care less about the graphics, I simply have no interest in this game. I only ever played the first game as I recieved a copy for free for buying my PS2 at EB, although it was banned down here at the time. After only a short time I was throughly bored and disgusted. I would prefer to spend my money on upcoming and recently released games such as Bioschock, MP3, SSBB, Mario Galaxy, GTA4 etc..... I have nothing against violence or gore in video-games as I play many games that involve extensive amounts of said content, I simply found the Manhunt games distasteful and crappy. It`s simply my own gaming prefrence, I`m sure the game will appeal to many just not me. thumbsup.gif

chemical-licker
man its only for playstation 2, if it was for playstation 3 i would be more enthusiatic to buy it, mad.gif
Shakezulah
ManHunt 2 has been given an Oct. 31 release date. Halloween. Perfect. This game better be awesome.
black dahlia 83
I bought the first Manhunt for my boyfriend before it got banned in AUS. We also bought the banned version of GTA San Andreas, before all the mod download whatever crap came out. I tried to sell both on Ebay and they were taken off, because its banned material. Absolute BS. I was told by a mate at EB that some people would buy it for $200, but I dont know what that dude was talking about I've yet to find someone to take it off my hands wink2.gif
So in the end I'm stuck with 2 games I cant play cause I sold my PS2, and I cant sell them either.
AztecInca
^Unless I missed something San Andreas was only banned for a short time and has been apart from a few months, a couple of years ago a game that can be purchased and sold anywhere down under. You should quite easily be able to sell it now, I still see it in the ever-shrinking PS2 sections of gaming stores.
black dahlia 83
because its the original version which is able to have the patch thingy whatever its banned and EB or anyone wont touch it.
Technopath
I think the argument that violent videogames make people go out on a killing rampage is stupid. Yeah, some disturbed people might decide to do it after playing it, but that might happen with a movie or something else, most people play violent video games so that they can get rid of the stress, have a good laugh or scare and so that they don't actually go out and kill somebody.
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