Shadowmalerenamon Posted December 18, 2008 #1 Share Posted December 18, 2008 What's your most hated level, mission, etc. in any game? Mine is from the original Armored Core, a mission titled "Stop Gas Exposure", where you have to enter a facility in your mech and shut down six gas canisters. The gas is, of coarse, corrosive, so you suffer constant damage, and the facility's defenses are still up. Most annoying mission ever, in my opinion. Link to comment Share on other sites More sharing options...
Bez Posted December 18, 2008 #2 Share Posted December 18, 2008 In WoW. Back b efore TBC was released. The Horde Onyxia Attunement quest-line. Old school hordies know what im talkin about. Link to comment Share on other sites More sharing options...
chaoszerg Posted January 2, 2009 #3 Share Posted January 2, 2009 The damn giant ant stage on zombies at my neighbours on the snes. Link to comment Share on other sites More sharing options...
The Waterboy Posted January 7, 2009 #4 Share Posted January 7, 2009 Draygon from Super Metroid on the SNES. Ridiculously hard to beat... then I discovered the grapple. Link to comment Share on other sites More sharing options...
Grand Daddy Grunge Posted January 7, 2009 #5 Share Posted January 7, 2009 Resident evil- the mission of getting out alive lol Link to comment Share on other sites More sharing options...
Starr Destin Mathews Posted January 7, 2009 #6 Share Posted January 7, 2009 there's been so many I get frustrated really fast! lol alot from Zelda, even though its simple sometimes I think too complex lol. Link to comment Share on other sites More sharing options...
Kevin7557 Posted January 7, 2009 #7 Share Posted January 7, 2009 Hmmm let me think for a minute. There have been quite a few. Got it. Etermination for the PS2 toward the end. Little ammo, health, ext and yet they still expected you to go on. Beat the game and shelved it. I now call any game that gives you little resources, and I quote it suffers from "Extermination Syndrom". God was that annoying when you run out of ammo on a boss fight. Pretty much any mission that is long and without checkpoints would qualify. God it is sooo annoying redoing those. Link to comment Share on other sites More sharing options...
theSOURCE Posted January 7, 2009 #8 Share Posted January 7, 2009 For me it's Pong. I can never beat the game when playing single. I hear there's a more sophisticated system called Atari or something like that, but I think it might be way too complicated. Link to comment Share on other sites More sharing options...
Shadowmalerenamon Posted January 9, 2009 Author #9 Share Posted January 9, 2009 Another bad level is in a game (I can't remember it's name though) you have to play each mission twice in a row, the only difference being a different character. I think any mission in that game easily makes the cut for most hated mission just because of that Link to comment Share on other sites More sharing options...
mentalman Posted January 9, 2009 #10 Share Posted January 9, 2009 he flight school mission on GTA san andreas was utterly impossible for me. I had never flown a plane (in game, duh) before and it took me about a month. also the 5th chapter mirrors edge. Link to comment Share on other sites More sharing options...
Enigma wrapped in a puzzle Posted January 11, 2009 #11 Share Posted January 11, 2009 The first Max payne when he dreams and you have to follow the blood trail on a black screen. If you fall off or jump to the wrong blood trail it starts over. That seriously kept me from continueing the game because it annoyed me so bad. Link to comment Share on other sites More sharing options...
Shadowmalerenamon Posted January 12, 2009 Author #12 Share Posted January 12, 2009 The first Max payne when he dreams and you have to follow the blood trail on a black screen. If you fall off or jump to the wrong blood trail it starts over. That seriously kept me from continueing the game because it annoyed me so bad. I hated that too, but you know that if you take the wrong path, a loud scream will echo, telling you that you're going the wrong way right? Link to comment Share on other sites More sharing options...
black dahlia 83 Posted January 23, 2009 #13 Share Posted January 23, 2009 one that sticks in my mind the most, is on my DS. Naruto Ninja Council, you have to kill 30 snakes in 2 minutes. I swear seriously impossible. I tried it with all the characters with any amount of special jutsu's, nothing. Not even my hubby or my brother could do it. Ended selling that stupid game because it drove me so mental. Link to comment Share on other sites More sharing options...
Kevin7557 Posted January 23, 2009 #14 Share Posted January 23, 2009 Another bad level is in a game (I can't remember it's name though) you have to play each mission twice in a row, the only difference being a different character. I think any mission in that game easily makes the cut for most hated mission just because of that Winback 2 for the playstation 2 is the only game I know that you have to play the mission twice from both characters points of view. Good in theory but not some much in practice I guess. Link to comment Share on other sites More sharing options...
Shadowmalerenamon Posted January 23, 2009 Author #15 Share Posted January 23, 2009 (edited) Winback 2 for the playstation 2 is the only game I know that you have to play the mission twice from both characters points of view. Good in theory but not some much in practice I guess. Yep, that's it. Good in theory, bad in practice. It would have been better if you didn't have to play the mission from another perspective directly after completing it the first time. Adding it as a sort of New Game+ mode is a far better idea Edited January 23, 2009 by Knight of the Twilight Link to comment Share on other sites More sharing options...
Pinky Floyd Posted January 24, 2009 #16 Share Posted January 24, 2009 Doom 2- Level 29 - The Living End Link to comment Share on other sites More sharing options...
Kevin7557 Posted January 25, 2009 #17 Share Posted January 25, 2009 Yep, that's it. Good in theory, bad in practice. It would have been better if you didn't have to play the mission from another perspective directly after completing it the first time. Adding it as a sort of New Game+ mode is a far better idea Or make it more intertwined on better looking levels with the ability to see the other you going about his objectives. It could be done much better on the current gen concils which were next gen. Link to comment Share on other sites More sharing options...
jesspy Posted January 28, 2009 #18 Share Posted January 28, 2009 The death claw Sanctuary (its more of an area then a level) on Fall out 3 Link to comment Share on other sites More sharing options...
Kakman Posted February 2, 2009 #19 Share Posted February 2, 2009 Doom 2- Level 29 - The Living End I would actually go with MAP09: The Pit and MAP10: Refueling Base Link to comment Share on other sites More sharing options...
Godsnmbr1 Posted February 2, 2009 #20 Share Posted February 2, 2009 Battletoads: Wind Tunnel. No doubt about it. Link to comment Share on other sites More sharing options...
Claizen Posted February 4, 2009 #21 Share Posted February 4, 2009 In Battlefield: Bad Company, the levels after you lose your entire crew and go solo -.- Link to comment Share on other sites More sharing options...
fenris1011 Posted February 4, 2009 #22 Share Posted February 4, 2009 In WoW. Back b efore TBC was released. The Horde Onyxia Attunement quest-line. Old school hordies know what im talkin about. Oh man I know!!! I had an old pre BC Tauren Hunter on BurningLegion. He was in nearly full T1 and some T2 with both hunter epic weapons. Those quests were awful. And the Onyxia attunemet was brutal as well. And Manhunt's last levels. Link to comment Share on other sites More sharing options...
Kevin7557 Posted February 4, 2009 #23 Share Posted February 4, 2009 Spike lvls in the BioCommander Remake. Problem being is that the game moves too slow for it to be done very good. No room for recovery which would be doable if there were faster mechanics and there were times when the bottons didn't even work. There are alot of lvls in that game which are kinda annoying. The later lvls of extermination. It is so nice when they expect you to be able to do something with out enough supplies. I ran out on the boss which used to be your partner/Best friend (Military partner). Ran out of ammo and you can't go mono o mono with it. Link to comment Share on other sites More sharing options...
bigdog112 Posted February 5, 2009 #24 Share Posted February 5, 2009 Battletoads: Wind Tunnel. No doubt about it. I all wasys loved the wind tunnel it was epic ownig Link to comment Share on other sites More sharing options...
Drago Posted February 8, 2009 #25 Share Posted February 8, 2009 (edited) The Library in Halo. That whole 'Follow Guilty Spark as he very slowly meanders through long halls filled with Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood after Flood...' thing. You get the idea. I detested that part of the game. You never even have time to stop to swap weapons so you can grab a shotgun, if you stop moving and shooting for the second or so it takes to drop the pistol and pick up a shotgun, the Flood combat forms just sort of, y'know. KILL YOU. Edited February 8, 2009 by Drago Link to comment Share on other sites More sharing options...
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