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SecretSanta

Decent Computer for Gaming

34 posts in this topic

9 hours ago, BorizBadinov said:

If you are going I5 and on a budget use a motherboard with graphics. I have been using onboard graphics for 3 years now and it runs games just fine, even mmos. I also do cad design and 3d modeling with it so its not light use. Just give it plenty of ram. You can always buy a graphics card later if needed.  

If it is a gaming computer settling for integrated graphics is bad advice. She needs a proper dedicated graphics card or she will playing new games on bare minimum graphics settings (and losing out on wonderful visual experiences).

I certainly dont know how you can claim you are doing CAD and 3D modelling not only on an i5 but with integrated graphics too. You probably dont realise that what you are rendering is taking 20x longer than it needs too. You need to go i7 and get a 1080 if thats what your pc is mainly used for. Even better a AMD Thread Ripper. My God, you will be giving Autodesk a stroke. Integrated graphics are for laptops and workplace PCs, they are for watching HD films and surfing the internet, etc. They arent for gaming or, my God, CAD and 3D modelling. Talk about a severe bottleneck.

Edited by RabidMongoose
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9 minutes ago, RabidMongoose said:

I certainly dont know how you can claim you are doing CAD and 3D modelling not only on an i5 but with integrated graphics too.

Possibly just CAD drawings and surface modelling without the POV Render with textures...

~

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5 hours ago, RabidMongoose said:

I certainly dont know how you can claim you are doing CAD and 3D modelling not only on an i5 but with integrated graphics too. You probably dont realise that what you are rendering is taking 20x longer than it needs too. You need to go i7 and get a 1080 if thats what your pc is mainly used for. Even better a AMD Thread Ripper. My God, you will be giving Autodesk a stroke. Integrated graphics are for laptops and workplace PCs, they are for watching HD films and surfing the internet, etc. They arent for gaming or, my God, CAD and 3D modelling. Talk about a severe bottleneck.

I claim it because I am doing it. I said if on a budget, not that it was the ultimate solution but its a cost effective way to get a system up and running. It costs 0 dollars to implement, you will likely buy a board with integrated graphics anyway. You can at any moment in time after that buy whatever card you wish and plug it in when it is more affordable. Laptop solutions and desktops are totally different systems. If budget is a concern this allows a person to purchase better components without a huge initial outlay. 

Black Desert, 7 days to die, ESO all play fine on it. 

True rendering can take longer if done local. Once again not the ultimate solution but a cost effective free option.

I should also add that I use a quad core i5 so in essence have 8 processors. 4 physical and 4 virtual. That does help the bottleneck you stated, I should have added that in my original post. 

Sure its nice to have a 400$ video card but this is a kid trying to earn money for a computer. 

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16 minutes ago, BorizBadinov said:

I claim it because I am doing it. I said if on a budget, not that it was the ultimate solution but its a cost effective way to get a system up and running. It costs 0 dollars to implement, you will likely buy a board with integrated graphics anyway. You can at any moment in time after that buy whatever card you wish and plug it in when it is more affordable. Laptop solutions and desktops are totally different systems. If budget is a concern this allows a person to purchase better components without a huge initial outlay. 

Black Desert, 7 days to die, ESO all play fine on it. 

True rendering can take longer if done local. Once again not the ultimate solution but a cost effective free option.

I should also add that I use a quad core i5 so in essence have 8 processors. 4 physical and 4 virtual. That does help the bottleneck you stated, I should have added that in my original post. 

Sure its nice to have a 400$ video card but this is a kid trying to earn money for a computer. 

I was using the on-board graphics with my i5 and it was crap - and I was only playing WoW. I had to play mostly on the lowest settings in order to get a decent enuogh framerate to ensure that my performance didn't suffer. And even then it was still under 30fps. With large groups of people fighting bosses it would often go <10fps.

I paid around £60 for a graphics card and my experience improved immensely. I played mostly on all the highest settings and always had a framerate above 60fps, no matter the situation. You don't always need to pay mega bucks for a graphics card to improve your performance greatly.

Edited by ExpandMyMind

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Just now, ExpandMyMind said:

I was using the on-board graphics with my i5 and it was crap - and I was only playing WoW.

Well I will say I did originally use an intel board that the graphics were subpar on. I swapped to an Asus board and it is night and day.

You are very right, a second or third gen card can be quite cost effective and improve performance. I wouldn't ever dispute that. 

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Personally I would go AMD Ryzen all the way and save against Intel.

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12 minutes ago, TruthSeeker_ said:

A good guide but I'd pay a bit more and get an i5 processor. i3 seems rather weak for gaming.

That's a really good guide though:

Quote

And that’s it! Here’s the rundown on the full build.

  • Asus Strix Radeon RX 470 OC Edition - $200
  • Intel Core i3-6100 with included CPU cooler - $118.29
  • Gigabyte GA-H110M-A micro-ATX motherboard - $54
  • SilverStone 1-to-2 PWM fan splitter cable - $4.39
  • GSkill Ripjaws V 8GB - $35
  • Rosewill Line-M - $35
  • EVGA 430 W1 - $32
  • WD Caviar Blue 320GB - $22

 

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I dunno about the Radeon RX 470 ... its ATi and ... well ... 'nuff said ... that being said ...
 

Quote

 

~

NVIDIA System Information report created on: 11/26/2017 16:09:36
System name: CAMELOT

[Display]
Operating System:    Microsoft Windows XP, 32-bit (Service Pack 3)
DirectX version:    9.0
GPU processor:        GeForce GT 520
Driver version:        365.19
DirectX support:    9
CUDA Cores:        48
Memory data rate:    1070 MHz
Memory interface:    64-bit
Memory:            1024 MB
Memory type:        DDR3
Video BIOS version:    75.19.1B.00.00
IRQ:            16
Bus:            PCI Express x16

~

Operating System
    Windows XP Professional 32-bit SP3
CPU
    Intel Pentium D 945
    Presler 65nm Technology
RAM
    3.00GB Dual-Channel DDR2 @ 333MHz (5-5-5-15)
Motherboard
    Intel Corporation D945GNT (LGA 775)    58 °C
Graphics
    CPD-G520 (1280x1024@100Hz)
    1023MB NVIDIA GeForce GT 520 (Undefined)    43 °C
Storage
    149GB SAMSUNG HD161HJ (SATA)    40 °C
    74GB Western Digital WDC WD800JD-75MSA3 (SATA)    42 °C
Optical Drives
    TSSTcorp CDRWDVD TS-H493A
Audio
    NVIDIA High Definition Audio

~

Graphics
        Monitor
            Name    CPD-G520 on NVIDIA GeForce GT 520
            Current Resolution    1280x1024 pixels
            Work Resolution    1280x1024 pixels
            State    Enabled, Primary, Output devices support
            Monitor Width    1280
            Monitor Height    1024
            Monitor BPP    32 bits per pixel
            Monitor Frequency    85 Hz
            Device    \\.\DISPLAY1\Monitor0
        NVIDIA GeForce GT 520
            Manufacturer    NVIDIA
            Model    GeForce GT 520
            GPU    GF119
            Device ID    10DE-1040
            Revision    A2
            Subvendor    Undefined (0000)
            Current Performance Level    Level 1
            Current GPU Clock    270 MHz
            Current Memory Clock    405 MHz
            Current Shader Clock    405 MHz
            Voltage    0.900 V
            Die Size    79 mm²
            Release Date    Apr 12, 2011
            DirectX Support    11.0
            OpenGL Support    5.0
            Bus Interface    PCI Express x16
            Temperature    43 °C
            GPU Clock    0 MHz
            Memory Clock    405 MHz
            Driver version    10.18.13.6519
            BIOS Version    75.19.1b.00.00
            ROPs    4
            Shaders    48 unified
            Memory Type    DDR3
            Physical Memory    1023 MB
            Virtual Memory    1024 MB
            Bus Width    32x2 (64 bit)
            Filtering Modes    16x Anisotropic
            Noise Level    Silent
            Max Power Draw    29 Watts
                Count of performance levels : 2
                        Level 1 - "2D Desktop"
                            GPU Clock    270 MHz
                            Memory Clock    540 MHz
                            Shader Clock    405 MHz
                        Level 2 - "3D Applications"
                            GPU Clock    810 MHz
                            Memory Clock    1620 MHz
                            Shader Clock    535 MHz

 

:lol:

~

seriously ... haven't been gaming lately but in the days of Half Life2 , Amalur and Prince of Persia ... it was a rocking with the best of them ...

~

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