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Future vision: Part two


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user posted image rJann Burner: What is a "memory palace" ? In the ancient days, long before writing, when man lived in the moment and thrived upon the still warm memories of real Gods and Goddesses, the story tellers of old had a problem. Their stories became interwoven and entangled and elongated over time until a good tale was as complicated as modern brain surgery and yet there were no written words to memorize, no script to refer back to. No storyboard. How to keep it all straight? The early story teller would create an architectural wonder within his mind. He would build a palace and grounds within his imagination. And this palace and its attendant gardens would be very specific, very detailed and very predictable. Each flower and arrangement of trees and bushes and each entrance and hallway and sleeping room and dining room and banquet room and storage room would be very specific, furnished with very specific pieces in a very precise order. In his mind this would be a place he could return to time and again and feel secure that it would always be the same. Flowers never wilted and paint never faded in the mind of the story teller. This would be a universe of mnemonic devices, encoded with all the cues necessary for the telling of his long tale. This was the original Memory Palace.

This was Nature's first Random Access Memory, complete with an icon shell with which to connect the myriad lines of bio-computer code. Simply point with the imagination and click with willful intent. No mouse necessary. Thus armed, the ancient story teller could hold his audience spellbound for hours on end telling a perfectly wonderful and magical story and then, a month later, in another town, tell it again, exactly the same.

Are we mere holograms of some higher being's intention, being urged towards their idea of perfection. Is some being, somewhere dreaming his own perfect Book of Life and if so, perhaps the end will not be a big bang or even a large "Ah-Ha!" but a mere slowing of all the ripples on the surface of the pond and then, when everything is smooth and still, there will finally be one-ness and ultimate stillness and then an unimaginable, unutterable--peace.

COMPUTER INTERFACE AND MEMORY:

Human silicon bio-chip. Designed to be used as an interface to the human brain. A little fiber-optic ribbon, a little saline paste. Two connectors at the temples, one behind the left ear. Jack the chip into the controller and take a stroll down memory lane. Of all the experience we've had in our lives we can consciously recall maybe.01 percent. On a good day. With a bio/chip resonator and a high end controller a person will be able to recall perhaps 75% of the detail of any experience he/she'd ever had. Can't recall your entire life, not that anyone would want to, because that would take a lifetime but you will be able to narrow your vision, specify your perimeters and get 75% recall on that perfect day, when you were 16 and first fell in love or that time you caught the winning touchdown or first "got" what sex was all about, or the early morning you watched your first child being born. Everyone, (without exception) no matter how ill fitting and even ill advised their lives might appear to be, has at least some of those special memories. Those moments you know are there but you just can't quite access them in the exquisite detail you know was there in the beginning. Sort of like listening to "oldies" music on the radio. Comes a time when you remember "objectively" that a particular song was meaningful to you at a particular time but the vague memory will no longer give the pure memory-sensation rush it once did. With the bio/chip you not only get the memory but the actual experience as originally sensed!

HUMAN TIME COMPRESSION:

Each human has an absolute limit of only 24 hours per day. Right? Wrong. There will come into being "human compression ratios", which, in turn, give a "virtual attentive function" to each human. For some it will, indeed be only 24 hours. Others will be fed a compressed, specific formula, which will result in 30 or 36 (38 is the current limit so far with present technology, circa: 2020) hours worth of stuff, innovations, opportunities, drama and dream quotient. Now what is Dream Quotient? After all is said and done, after the work week, month or year is complete, after a person has been fed, clothed and sheltered...then what? What is it you dream about? What do you want? Where do you want to go? What is beyond your--Now?

So how can people be fed more than 24 hours a day. Out of 24 units 4 are utterly wasted. 8 are still used and apparently needed for that mysterious function called sleep, another 6 for work, which leaves 10 hours to isolate, compress and expand. Digesters, catalogues, FAQ, remote live cameras, web Splashes, and numerous Bots, subliminal programs which search for low intake periods of low density cognition cycles, SR. To quote Gibson's Law: In time economics, innovations must first be seeded into the inefficiencies of the time economy to later sprout in the efficient economics of time."

WAR AND RUMORS OF WAR:

There will be War and rumors of war. It will supposedly be a secret. The War will last 20 minutes, give or take a few seconds. The computers will tell each side who will win, by how much and the outside limits of the overall devastation. But the loosing side will be new to computer war and will insist on firing a real nuclear salvo. This mistake will not be made again.

There will be the holo-projection of soldiers and implements of destruction on and over battlefields and street corners and there will be the Time Benders, the anti-gravity machines. Machines that will be so fast they can actually intercept an enemy missile before its physical body can completely lift off its launching pad. Machines so fast it is said they literally bend time.

These Time Benders will be able to move from a base in the states to a foreign battle field before a hostile combatant's hand can cycle a round into the firing chamber of his rifle. So fast, they can be there before an enemy tech's fingers hovering over a computer keyboard somewhere in a subterranean bunker can even reach the "Enter" key. Two seconds, maybe less. The newest stealth, skunk works stuff will be so fast it can actually bend time and travel slightly backward so as to be there looking over the enemy's shoulder as the hostile idea first seems to occur in his mind. Time Benders. San Frantasia to New York in two seconds, maybe four. The time delay will be to give the controller on the ground a chance to gather his thoughts. No passengers allowed. These craft will not piloted by human beings. It was found way back in the nineties that human pilots could not take anything above 12 "G's" before slipping out of their bodies. This was called "G-lock" and it spelled the end for super high performance manned fighter planes.

These robo-drone super planes will all be flown remotely by teenagers from underground bunkers. It will be an ultimate synchronicity that children (future warriors) have been training for years on very sophisticated and ever evolving 3-d video games. The athletic pilot/engineer of the 20th Century will be a thing of the past, just another artifact. Technology will be on the verge of time travel, and American teenagers would be the ones with their grimy little fingers on the buttons.

In the case of the Twenty Minute war, five enemy nucs will blow about ten feet off their own launching pads. "No Nucs Today", will the glad news on CNN that evening. At least not on American soil. The media, fed by the government machine, will make it appear the enemy is so incompetent that all their missiles misfired and exploded in their silos but both sides will know the truth. But who will really know anything for sure anymore? It will seem like the technology of perception will have finally outrun the technology of verification. Maybe there is no truth. Things will become so strange that sometimes it will seem as if everything has already happened and we are just toying with selective memory.

WAR TOYS:

Smart Skins will began with virtual cockpit pilots, those guys who sit in a bunker somewhere and fly up to six planes at once through a computer driven virtual cockpit. The robot driven full size fighter planes they fly into combat will be covered with a material that from the bottom looks like clouds and from the top looks like the ground. This will greatly enhance a plane's chances to survive to fly another day. Soon advanced infantry soldiers will wear smart skin fabric in the field which will mimic the terrain through which they move. In brushy country a soldier will look like a bush, in the desert he will be sand and in areas with hard outcroppings he will appear to be rock. This will be on the surplus market within a year of introduction, since a newer generation, much quicker to respond Smart Skin will be in the hands of the military. These Chameleon suits will show up on high school kids and be available to everyone. They will be a fashion statement.

COREDRONE!

Choose from 900,000 subliminal messages from absolute affirmation to holographic horror. Runs constantly as background while your (or someone else's) computer performs its primary function. Flashes at 1/50 to 1/100 of a second. Cure sexual addiction or amp it up! Stop smoking or develop an addiction you've never even dreamed of! Send a potential lover a kiss or a curse. HEX is a competing brand name and their motto (which they take very seriously) is "We'll put a spell on you!"

The newest Coredrone software will come with a chameleon sleeve. It will be utterly undetectable by all drone detectors. Undetectable by anti-virus programs. It will be everyone's favorite software--fear! For many people these will truly be dark moments, the moments during which they will have been programmed subliminally while sitting in front of their computer screens for years and years.

But this will not be entirely true. There will be some people who will have never been programmed...but they will live off the grid and far from the ambient light of computer screens. For most people this will not be paranoia. This will be fact! They will have been programmed and in ways and to a depth to which they will never have imagined. To a depth, indeed, that they never could have imagined.

NEW ENTERTAINMENT TECHNOLOGY:

The early exercises in literature and metaphor manipulation of the previous century will appear primitive. Crude fore-shadowing sitcoms and TV dramas of the 70's-80's & 90's will seem downright laughable. Even high budget movies of the early 21st Century will pale when compared to what will now be possible.

The newest creative tool in 2012-2020 will be called liquid holography. It will give an acid over-glaze to everything represented, there were no hard edges. It will make I-MAX look like an 8mm home movie. And this will be available on the home computer as well as in commercial establishments. No longer will you have to look at a "hard" object and click. With liquid holography, as you look at something it will slowly began to change into something else. And yet you will not be hallucinating. What you will be seeing will have already been made up, created by another mind somewhere, merely awaiting your attention. Unlike current computer games, there will be no pointing and clicking. There will be a myriad of choices activated by your mere "intention" as signaled by your eyes and your brain. This sharing of creative intention will be the beginning of Worldscaping. As the individual, at home in front of his/her wall screen, will be discovering their true creative power and potential by creating inner worlds, society at large will be moving deeper into space and making near moons and planets habitable for human migration.

The in and the out, the micro and the macro, yin and yang. The memory palace of ancient days will have come alive and it will be called The Book of Life, and everybody will have one. And as society at large will be involved in terra-forming and Worldscaping, so the individual will be involved in micro-managing the vast interior of the human Mind.

NEW RELIGION:

The secret will be to learn that subtle process of focusing "in" (not on) the time-less moment. Turns out that it is like a switch. When the switch is "off" we are robotic animals moving about in our habitual zones of pattern. When the switch is "on" we are vital creative, mindful and full of positive feelings. We've been focusing for centuries on how to exist in the world of the "on" switch and how to move humanity to that condition and now, with the cybernization of civilization through computers and designer drugs, we have done that. Now the "new" unexplored territory will not be further into "intellect" but into that Nano-second slit in time, that small slot in the window when the switch is moving from off to on but is in neither position. Not pulling things in, nor pushing them away, simply letting them be. The Japanese have a term for it. They call it Saba.

Both off/on states are as blinders. They allow the human horse to move through the burning barn of the Mind without being distracted. But now that we are out of the burning barn, we will no longer need the blinders. As it turns out there is a middle position on the switch. It is not merely an off/on pole switch, it is a three way toggle and the middle position, which is neither off nor on, is the opening to...Mind and Spirit. This is where everything happens. We, as a species, have been so caught up in fear, doubt and drama that we've continually flipped past the "mind" switch. A few stumble on it, certain thinkers and creative Imagineers , but they usually dismiss it as mere inspiration or insight. But when both the robotic animal and the creative intellect are in balance the "switch" naturally drifts towards the center position and suddenly Mind happens.

"Our situation (this thing we call life) may not only be stranger than we suppose; it may be stranger than we can suppose." British geneticist J.B.S. Haldane

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linked-imageJann Burner: What is a "memory palace" ? In the ancient days, long before writing, when man lived in the moment and thrived upon the still warm memories of real Gods and Goddesses, the story tellers of old had a problem. Their stories became interwoven and entangled and elongated over time until a good tale was as complicated as modern brain surgery and yet there were no written words to memorize, no script to refer back to. No storyboard. How to keep it all straight? The early story teller would create an architectural wonder within his mind. He would build a palace and grounds within his imagination. And this palace and its attendant gardens would be very specific, very detailed and very predictable. Each flower and arrangement of trees and bushes and each entrance and hallway and sleeping room and dining room and banquet room and storage room would be very specific, furnished with very specific pieces in a very precise order. In his mind this would be a place he could return to time and again and feel secure that it would always be the same. Flowers never wilted and paint never faded in the mind of the story teller. This would be a universe of mnemonic devices, encoded with all the cues necessary for the telling of his long tale. This was the original Memory Palace.

This was Nature's first Random Access Memory, complete with an icon shell with which to connect the myriad lines of bio-computer code. Simply point with the imagination and click with willful intent. No mouse necessary. Thus armed, the ancient story teller could hold his audience spellbound for hours on end telling a perfectly wonderful and magical story and then, a month later, in another town, tell it again, exactly the same.

Are we mere holograms of some higher being's intention, being urged towards their idea of perfection. Is some being, somewhere dreaming his own perfect Book of Life and if so, perhaps the end will not be a big bang or even a large "Ah-Ha!" but a mere slowing of all the ripples on the surface of the pond and then, when everything is smooth and still, there will finally be one-ness and ultimate stillness and then an unimaginable, unutterable--peace.

COMPUTER INTERFACE AND MEMORY:

Human silicon bio-chip. Designed to be used as an interface to the human brain. A little fiber-optic ribbon, a little saline paste. Two connectors at the temples, one behind the left ear. Jack the chip into the controller and take a stroll down memory lane. Of all the experience we've had in our lives we can consciously recall maybe.01 percent. On a good day. With a bio/chip resonator and a high end controller a person will be able to recall perhaps 75% of the detail of any experience he/she'd ever had. Can't recall your entire life, not that anyone would want to, because that would take a lifetime but you will be able to narrow your vision, specify your perimeters and get 75% recall on that perfect day, when you were 16 and first fell in love or that time you caught the winning touchdown or first "got" what sex was all about, or the early morning you watched your first child being born. Everyone, (without exception) no matter how ill fitting and even ill advised their lives might appear to be, has at least some of those special memories. Those moments you know are there but you just can't quite access them in the exquisite detail you know was there in the beginning. Sort of like listening to "oldies" music on the radio. Comes a time when you remember "objectively" that a particular song was meaningful to you at a particular time but the vague memory will no longer give the pure memory-sensation rush it once did. With the bio/chip you not only get the memory but the actual experience as originally sensed!

HUMAN TIME COMPRESSION:

Each human has an absolute limit of only 24 hours per day. Right? Wrong. There will come into being "human compression ratios", which, in turn, give a "virtual attentive function" to each human. For some it will, indeed be only 24 hours. Others will be fed a compressed, specific formula, which will result in 30 or 36 (38 is the current limit so far with present technology, circa: 2020) hours worth of stuff, innovations, opportunities, drama and dream quotient. Now what is Dream Quotient? After all is said and done, after the work week, month or year is complete, after a person has been fed, clothed and sheltered...then what? What is it you dream about? What do you want? Where do you want to go? What is beyond your--Now?

So how can people be fed more than 24 hours a day. Out of 24 units 4 are utterly wasted. 8 are still used and apparently needed for that mysterious function called sleep, another 6 for work, which leaves 10 hours to isolate, compress and expand. Digesters, catalogues, FAQ, remote live cameras, web Splashes, and numerous Bots, subliminal programs which search for low intake periods of low density cognition cycles, SR. To quote Gibson's Law: In time economics, innovations must first be seeded into the inefficiencies of the time economy to later sprout in the efficient economics of time."

WAR AND RUMORS OF WAR:

There will be War and rumors of war. It will supposedly be a secret. The War will last 20 minutes, give or take a few seconds. The computers will tell each side who will win, by how much and the outside limits of the overall devastation. But the loosing side will be new to computer war and will insist on firing a real nuclear salvo. This mistake will not be made again.

There will be the holo-projection of soldiers and implements of destruction on and over battlefields and street corners and there will be the Time Benders, the anti-gravity machines. Machines that will be so fast they can actually intercept an enemy missile before its physical body can completely lift off its launching pad. Machines so fast it is said they literally bend time.

These Time Benders will be able to move from a base in the states to a foreign battle field before a hostile combatant's hand can cycle a round into the firing chamber of his rifle. So fast, they can be there before an enemy tech's fingers hovering over a computer keyboard somewhere in a subterranean bunker can even reach the "Enter" key. Two seconds, maybe less. The newest stealth, skunk works stuff will be so fast it can actually bend time and travel slightly backward so as to be there looking over the enemy's shoulder as the hostile idea first seems to occur in his mind. Time Benders. San Frantasia to New York in two seconds, maybe four. The time delay will be to give the controller on the ground a chance to gather his thoughts. No passengers allowed. These craft will not piloted by human beings. It was found way back in the nineties that human pilots could not take anything above 12 "G's" before slipping out of their bodies. This was called "G-lock" and it spelled the end for super high performance manned fighter planes.

These robo-drone super planes will all be flown remotely by teenagers from underground bunkers. It will be an ultimate synchronicity that children (future warriors) have been training for years on very sophisticated and ever evolving 3-d video games. The athletic pilot/engineer of the 20th Century will be a thing of the past, just another artifact. Technology will be on the verge of time travel, and American teenagers would be the ones with their grimy little fingers on the buttons.

In the case of the Twenty Minute war, five enemy nucs will blow about ten feet off their own launching pads. "No Nucs Today", will the glad news on CNN that evening. At least not on American soil. The media, fed by the government machine, will make it appear the enemy is so incompetent that all their missiles misfired and exploded in their silos but both sides will know the truth. But who will really know anything for sure anymore? It will seem like the technology of perception will have finally outrun the technology of verification. Maybe there is no truth. Things will become so strange that sometimes it will seem as if everything has already happened and we are just toying with selective memory.

WAR TOYS:

Smart Skins will began with virtual cockpit pilots, those guys who sit in a bunker somewhere and fly up to six planes at once through a computer driven virtual cockpit. The robot driven full size fighter planes they fly into combat will be covered with a material that from the bottom looks like clouds and from the top looks like the ground. This will greatly enhance a plane's chances to survive to fly another day. Soon advanced infantry soldiers will wear smart skin fabric in the field which will mimic the terrain through which they move. In brushy country a soldier will look like a bush, in the desert he will be sand and in areas with hard outcroppings he will appear to be rock. This will be on the surplus market within a year of introduction, since a newer generation, much quicker to respond Smart Skin will be in the hands of the military. These Chameleon suits will show up on high school kids and be available to everyone. They will be a fashion statement.

COREDRONE!

Choose from 900,000 subliminal messages from absolute affirmation to holographic horror. Runs constantly as background while your (or someone else's) computer performs its primary function. Flashes at 1/50 to 1/100 of a second. Cure sexual addiction or amp it up! Stop smoking or develop an addiction you've never even dreamed of! Send a potential lover a kiss or a curse. HEX is a competing brand name and their motto (which they take very seriously) is "We'll put a spell on you!"

The newest Coredrone software will come with a chameleon sleeve. It will be utterly undetectable by all drone detectors. Undetectable by anti-virus programs. It will be everyone's favorite software--fear! For many people these will truly be dark moments, the moments during which they will have been programmed subliminally while sitting in front of their computer screens for years and years.

But this will not be entirely true. There will be some people who will have never been programmed...but they will live off the grid and far from the ambient light of computer screens. For most people this will not be paranoia. This will be fact! They will have been programmed and in ways and to a depth to which they will never have imagined. To a depth, indeed, that they never could have imagined.

NEW ENTERTAINMENT TECHNOLOGY:

The early exercises in literature and metaphor manipulation of the previous century will appear primitive. Crude fore-shadowing sitcoms and TV dramas of the 70's-80's & 90's will seem downright laughable. Even high budget movies of the early 21st Century will pale when compared to what will now be possible.

The newest creative tool in 2012-2020 will be called liquid holography. It will give an acid over-glaze to everything represented, there were no hard edges. It will make I-MAX look like an 8mm home movie. And this will be available on the home computer as well as in commercial establishments. No longer will you have to look at a "hard" object and click. With liquid holography, as you look at something it will slowly began to change into something else. And yet you will not be hallucinating. What you will be seeing will have already been made up, created by another mind somewhere, merely awaiting your attention. Unlike current computer games, there will be no pointing and clicking. There will be a myriad of choices activated by your mere "intention" as signaled by your eyes and your brain. This sharing of creative intention will be the beginning of Worldscaping. As the individual, at home in front of his/her wall screen, will be discovering their true creative power and potential by creating inner worlds, society at large will be moving deeper into space and making near moons and planets habitable for human migration.

The in and the out, the micro and the macro, yin and yang. The memory palace of ancient days will have come alive and it will be called The Book of Life, and everybody will have one. And as society at large will be involved in terra-forming and Worldscaping, so the individual will be involved in micro-managing the vast interior of the human Mind.

NEW RELIGION:

The secret will be to learn that subtle process of focusing "in" (not on) the time-less moment. Turns out that it is like a switch. When the switch is "off" we are robotic animals moving about in our habitual zones of pattern. When the switch is "on" we are vital creative, mindful and full of positive feelings. We've been focusing for centuries on how to exist in the world of the "on" switch and how to move humanity to that condition and now, with the cybernization of civilization through computers and designer drugs, we have done that. Now the "new" unexplored territory will not be further into "intellect" but into that Nano-second slit in time, that small slot in the window when the switch is moving from off to on but is in neither position. Not pulling things in, nor pushing them away, simply letting them be. The Japanese have a term for it. They call it Saba.

Both off/on states are as blinders. They allow the human horse to move through the burning barn of the Mind without being distracted. But now that we are out of the burning barn, we will no longer need the blinders. As it turns out there is a middle position on the switch. It is not merely an off/on pole switch, it is a three way toggle and the middle position, which is neither off nor on, is the opening to...Mind and Spirit. This is where everything happens. We, as a species, have been so caught up in fear, doubt and drama that we've continually flipped past the "mind" switch. A few stumble on it, certain thinkers and creative Imagineers , but they usually dismiss it as mere inspiration or insight. But when both the robotic animal and the creative intellect are in balance the "switch" naturally drifts towards the center position and suddenly Mind happens.

"Our situation (this thing we call life) may not only be stranger than we suppose; it may be stranger than we can suppose." British geneticist J.B.S. Haldane

What if we live between the two , but prefer one? How do we do it?

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