As far as video games go, ET was a bit of a disaster. Image Credit: YouTube / IGN
A documentary film crew has successfully located and excavated the spot where the cartridges were buried.
The Atari 2600 video game adaption of the popular Stephen Spielberg movie is widely considered to be the worst game of all time, a creation so abysmal that it not only left Atari with a huge quantity of unsold cartridges but it also helped bring about the video game crash of the early 1980s.
The story goes that in 1983 Atari loaded their unsold stock of cartridges on to a lorry and drove them out to the New Mexico desert where they were unceremoniously buried in a landfill. The tale since became something of an urban legend with nobody really certain as to whether this event actually took place or not.
Now thanks to film director Zak Penn and a documentary crew the mystery has finally been solved. With the help of an excavation team the filmmakers managed to locate the landfill and dig up several of the cartridges in front of a jubilant crowd of reporters and enthusiasts.
As far as I know cartridges cannot be 'wiped'. One of the pro's of cartridges is they are cannot (its very expensive) to pirate them. If they could be wiped and re-used I would guess the 'anti piracy' feature would be redundant. Well, you learn something every day.
Am I the only person who's "day was made" by this story? Nothing more satisfying than a myth being revealed to be the truth... I'm with you. I was always fascinated by this bit of video game history. Even happier to see it wasn't actually crushed. It's too bad the weren't able to do this last year, it would have marked the 30 year anniversary of the video game crash. Oh well.
Am I the only person who's "day was made" by this story? Nothing more satisfying than a myth being revealed to be the truth... I certainly agree! As someone who loves to study myths I found this extremely interesting, and like it or not, these modern day myths play a part in our culture. Also, to people saying this was a waste of time and money, remember that nest time you turn on the TV and see another Kardashian spin-off.
One of the pro's of cartridges is they are cannot (its very expensive) to pirate them. If they could be wiped and re-used I would guess the 'anti piracy' feature would be redundant. The cartridges could be read and duplicated. The guts just contained an inexpensive ROM chip on a PC board. There were devices that you could read them with (a friend had one for an Apple II) and it was possible to burn a ROM with the same contents. Experimenters who wanted to write their own Atari 2600 games (very difficult!) had a thing that plugged into the cartridge socket with a ribbon cable and had an EPROM (... [More]
The cartridges could be read and duplicated. The guts just contained an inexpensive ROM chip on a PC board. There were devices that you could read them with (a friend had one for an Apple II) and it was possible to burn a ROM with the same contents. Experimenters who wanted to write their own Atari 2600 games (very difficult!) had a thing that plugged into the cartridge socket with a ribbon cable and had an EPROM (a ROM that you could erase and rewrite). There was something on the Apple II that would help you develop Atari games. It couldn't emulate the game but it could tell you if you got th... [More]
I have plenty of ROM images of cartridge games, but as you confirm no pirated cartridges. Which surprises me a little. The thing we used to read the ROMs on an Apple II and burn an EPROM cartridge was kind of expensive (at the time) but it had all the parts necessary to copy the code for pirated cartridges. Retail cartridges cost $15-$20 (double that for today's dollars) so there should have been a huge market for pirated cartridges just like there was for bootlegged albums and cassettes. I think what stopped it was just the physical manufacturing of the cartridges which had to fit just perfec... [More]
My husband had shared the following youtube link with me and I thought it was appropriate to share with the rest of this thread:) http://youtu.be/NHXK2mKtu20 To the people in the video, kudos to your retro gaming dedication!
Which surprises me a little. The thing we used to read the ROMs on an Apple II and burn an EPROM cartridge was kind of expensive (at the time) but it had all the parts necessary to copy the code for pirated cartridges. Retail cartridges cost $15-$20 (double that for today's dollars) so there should have been a huge market for pirated cartridges just like there was for bootlegged albums and cassettes. I think what stopped it was just the physical manufacturing of the cartridges which had to fit just perfectly in the console to work. And I bet that's why Atari did their best to smash these unsol... [More]
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